User:CommanderC/Test
< User:CommanderC
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lich L | |
---|---|
HP | 59 - 99 |
HD | 20 |
XP | 4059 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 293 |
Attack1 | 15 (touch: drain experience)
|
Resistances | rPois+, rC+, rN+, rTorm, rRot |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | High |
Uses | Open doors |
Holiness | Undead |
Size | Medium |
Type | lich, lich |
Flags | Spellcaster Actual spells See invisible Evil Speaks |
A wizard who didn't want to die, a Lich is a skeletal, desiccated corpse kept alive by a mighty exercise of necromancy. These undead creatures can wield great magic and are best avoided by all but the most confident. |
Useful Info
Liches are extremely powerful casters, some of the nastiest creatures in the game. They can summon demons, haste themselves, and fire off extremely lethal Conjurations. They're capable of killing a reasonably powerful character in one shot, if you're unlucky. They can be found in the deeper portions of the Dungeon, the Vaults, the Abyss, Pandemonium, the Hells, and the Realm of Zot.
Spells
Spell set I | |
---|---|
Slot1 | Bolt of Cold (3d29) |
Slot2 | Paralyse |
Slot3 | Summon Greater Demon |
Slot4 | Animate Dead |
Slot5 | Iron Shot (3d34) |
Slot6 | Teleport Self |
Spell set II | |
---|---|
Slot1 | Bolt of Draining (3d24) |
Slot2 | Animate Dead |
Slot3 | Summon Undead |
Slot4 | Throw Frost (3d11) |
Slot5 | Lehudib's Crystal Spear (3d40) |
Slot6 | Summon Undead |
Spell set III | |
---|---|
Slot1 | Bolt of Fire (3d29) |
Slot2 | Confuse |
Slot3 | Haste |
Slot4 | Bolt of Draining (3d24) |
Slot5 | Summon Greater Demon |
Slot6 | Banishment |
Spell set IV | |
---|---|
Slot1 | Iskenderun's Mystic Blast (3d24) |
Slot2 | Bolt of Cold (3d29) |
Slot3 | Invisibility |
Slot4 | Animate Dead |
Slot5 | Orb of Destruction (8d17) |
Slot6 | Invisibility |
Tips & Tricks
- Melee fighters should use corners to lure them next to you, or a scroll of blinking to get into range immediately.
- Their HP and defenses are low enough that a strong offense can defeat one in two or three hits. Weapons of Holy wrath, and Dispel Undead can speed this up even more.
- Silence limits the lich to using its melee attack. While this does have an experience drain effect, it is still preferable to a lich that can cast spells.
- Spellcasters should keep their distance (6+ tiles to avoid Bolt of Iron, 7+ to avoid Bolt of Draining and Bolt of Fire, and 8+ to avoid Bolt of Cold), haste themselves, use their longest range spells, and possibly use Abjuration to get rid of any summons.
- Want to know what kinds of destruction you can expect from the lich you're facing? Watch the first spell it casts and use that to rule out spell sets that don't apply. For example, a lich that casts Iskenderun's Mystic Blast will also know Orb of Destruction, but not Lehudib's Crystal Spear.
Categories:
- Touch type
- Drain experience flavour
- Poison resistance
- Cold resistance
- Negative energy resistance
- Torment resistance
- Rot resistance
- Holy vulnerability
- High intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Spellcaster
- Actual spells
- See invisible
- Evil
- Evil monsters
- Speaking monster
- Monsters