Norris
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
| Norris @ | |
|---|---|
| HP | 138-280 |
| HD | 20 |
| XP | 2329 |
| Speed | 10 |
| AC | 1 |
| EV | 9 |
| Will | 140 |
| Attack1 | 36 (hit: confuse)
|
| Resistances | rDrown |
| Vulnerabilities | None |
| Habitat | Amphibious |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | See invisible Evil Speaks Warm-blooded Unique Male |
| A relaxed water cultist with a healthy tan and a soothing voice. He doesn't really care if it is you or he who dies — “both” would probably be the best option.
““Death and death alone gives meaning to life and this meaning is entirely negative.” |
Useful Info
Norris the Philosopher is a unique spellcaster. He arrives with a band of skysharks, confusing melee attacks, and a number of spells.
In addition to his spells, Norris constantly has an aura of shallow water around him, similar to water nymphs.
Location
- Elven Halls
- The Vaults:1-4
- The Depths:1-3
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Draining Gaze | Priest flag |
| Slot2 | Primal Wave (3d30) | Priest flag |
Tips & Tricks
- Like tarantella's, his melee confusion can only be resisted by clarity. Mummies in particular should watch out.
- Primal Wave knocks you back, so watch out when using stairs.
History
- In 0.31, Norris will be re-introduced.
- Prior to this version, Norris was known as Norris the Nihilist, and did not have skysharks or a water aura. His spells were Brain Feed, Smiting, Invisibility, Confuse, and Paralyse.
- In 0.19, Norris bit the dust.
- In ancient versions of Crawl, Norris' tile showed him carrying a surfboard. This is reintroduced as of 0.31.