Difference between revisions of "Amulet of the acrobat"

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(Strategy)
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{{flavour|An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions the amulet conveys no benefits.}}
 
{{flavour|An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions the amulet conveys no benefits.}}
  
Wearing an '''amulet of the acrobat''' grants a tremendous +15 boost to [[ev]]asion, but only on turns in which you make no actions other than moving or waiting. [[Riposte]] attacks and [[minotaur]] headbutt counters negate this benefit, as do the moving attacks of [[Wu Jian]] followers. Maintaining an attack like [[Searing Ray]], however, ''does'' allow the amulet to work.
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Wearing an '''amulet of the acrobat''' grants a tremendous +15 boost to [[ev]]asion, but only on turns in which you make no actions other than moving or waiting. [[Riposte]] attacks and [[minotaur]] headbutt counters negate this benefit, as do the moving attacks of [[Wu Jian]] followers. Maintaining an spell like [[Searing Ray]], however, ''does'' allow the amulet to work.
  
 
==Strategy==
 
==Strategy==
Gaining +15 EV is certainly a powerful effect, but having it depend upon the wearer doing nothing aggressive is a bit disappointing. Even if you happen to be able to [[poison]] or [[sticky flame]] an enemy, or [[Summonings|summon]] allies to fight for you as you dance around, those turns are likely better spent with you attacking as well. With the possible exception of letting [[Petrify]]-based [[stabbing|stabbers]] survive while they wait for their spell to kick in, this amulet is simply not designed with offense in mind.
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Gaining +15 EV is certainly a powerful effect, but it depending upon the wearing doing nothing aggressive is a bit disappointing. It works best with statuses like [[poison]], [[Frozen Ramparts]], or [[Petrify]], though even those turns are often better spent attacking. So with the exception of the aformentioned "channelling spells", this amulet is simply not designed with offense in mind.
  
Instead, consider it a defensive tool for scenarios where you don't intend to kill everything, such as when ninja-ing runes, fleeing from a bad situation, or during the [[orb run]]. This boost is better when you're without much of any defense, rendering threats such as [[centaur (monster)|centaurs]] and [[killer bee]]s much more manageable by allowing you to reposition yourself or flee the floor without taking nearly as much damage. Followers of [[Cheibriados]] may also want to keep the amulet around, as it gives them a little more leeway while repositioning and makes attempting to slowly sneak up on sleeping enemies less risky.
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Instead, consider it a defensive tool for scenarios where you don't intend to kill (everything). It helps with repositioning, as you avoid [[attacks of opportunity]], especially with [[Cheibriados]]. It's good for fleeing, ninja-ing runes, and waiting for a [[teleport]] to kick in. This boost is comparatively better without much defense already, where acrobat may be your only amulet option.
  
 
===Tips & Tricks===
 
===Tips & Tricks===
*The amulet will display the EV boost in {{LightBlue|Blue}} after doing a valid action; but it instantly fades if you do a different one.
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*The amulet will display the EV boost in {{LightBlue|Blue}} the turn after doing a valid action; but it instantly fades if you do a different one.
 
*Keep in mind that there are plenty of threats that ignore EV entirely, such as spells like [[Fireball]] or [[Airstrike]], harmful [[cloud]]s, and dangerous [[Hexes]].
 
*Keep in mind that there are plenty of threats that ignore EV entirely, such as spells like [[Fireball]] or [[Airstrike]], harmful [[cloud]]s, and dangerous [[Hexes]].
  

Revision as of 06:35, 12 September 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Amulet of the acrobat
Icon Amulet of the acrobat.png
An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions the amulet conveys no benefits.

Wearing an amulet of the acrobat grants a tremendous +15 boost to evasion, but only on turns in which you make no actions other than moving or waiting. Riposte attacks and minotaur headbutt counters negate this benefit, as do the moving attacks of Wu Jian followers. Maintaining an spell like Searing Ray, however, does allow the amulet to work.

Strategy

Gaining +15 EV is certainly a powerful effect, but it depending upon the wearing doing nothing aggressive is a bit disappointing. It works best with statuses like poison, Frozen Ramparts, or Petrify, though even those turns are often better spent attacking. So with the exception of the aformentioned "channelling spells", this amulet is simply not designed with offense in mind.

Instead, consider it a defensive tool for scenarios where you don't intend to kill (everything). It helps with repositioning, as you avoid attacks of opportunity, especially with Cheibriados. It's good for fleeing, ninja-ing runes, and waiting for a teleport to kick in. This boost is comparatively better without much defense already, where acrobat may be your only amulet option.

Tips & Tricks

  • The amulet will display the EV boost in Blue the turn after doing a valid action; but it instantly fades if you do a different one.
  • Keep in mind that there are plenty of threats that ignore EV entirely, such as spells like Fireball or Airstrike, harmful clouds, and dangerous Hexes.

History

  • Prior to 0.26, in order to function, the amulet had to attune itself to the wearer at full health.
  • The amulet of the acrobat was added in 0.22.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry