Difference between revisions of "Blood"

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(#REDIRECT potion of blood)
 
(with skysharks having blood, make a page)
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#REDIRECT [[potion of blood]]
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''For the obsolete item, see [[potion of blood]]''
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'''Blood''' is a liquid present within most [[natural]] creatures.
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==What has blood==
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Most player [[species]] have blood. The player species who don't are: [[Undead]] species ([[Ghoul]], [[Mummy]], Bloodless [[Vampire]]), [[Gargoyle]], and [[Djinn]]. Players may turn into a nonliving or undead [[transformation]] (ex. [[Ice Form]], [[Statue Form]], [[Storm Form]], [[Necromutation]]), which removes their blood.
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Most monsters that are [[natural]], and that are not [[list of insects|insects]], [[list of arachnids|arachnids]], [[list of jellies|jellies]], or [[list of eyeballs|eyeballs]], have blood. They are defined by the warm-blooded or cold-blooded tags.
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==Useful Info==
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While blood seems cosmetic, creating blood splatters all over the Dungeon floor, it is used for a few mechanics within the game:
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* [[Skyshark]]'s [[Attack flavour#Bloodzerk|Bloodzerk]] [[attack flavour]] checks if the target has blood. If the skyshark deals damage to a target with blood, it will gain [[might]], and then [[berserk]] for a short time.
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* The player [[demonspawn mutation]], [[Ignite Blood]] will create flame [[cloud]]s whenever blood would splatter.
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===Blood temperature===
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Creatures with blood can either be '''cold-blooded''' or '''warm-blooded''':
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* Cold-blooded creatures are [[slow]]ed if hit by a [[Attack flavour|cold attack]] and are slowed twice as long by [[Metabolic Englaciation]].
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* Warm-blooded creatures have no specific vulnerabilities, other than having blood in the first place.
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==History==
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*Prior to [[0.24]], [[Vampire]]s would drink [[potions of blood]] in place of [[nutrition]].
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*Prior to [[0.17]], creatures with blood were vulnerable to bleeding.
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[[Category:Game mechanics]]

Revision as of 02:24, 14 May 2023

For the obsolete item, see potion of blood

Blood is a liquid present within most natural creatures.

What has blood

Most player species have blood. The player species who don't are: Undead species (Ghoul, Mummy, Bloodless Vampire), Gargoyle, and Djinn. Players may turn into a nonliving or undead transformation (ex. Ice Form, Statue Form, Storm Form, Necromutation), which removes their blood.

Most monsters that are natural, and that are not insects, arachnids, jellies, or eyeballs, have blood. They are defined by the warm-blooded or cold-blooded tags.

Useful Info

While blood seems cosmetic, creating blood splatters all over the Dungeon floor, it is used for a few mechanics within the game:

Blood temperature

Creatures with blood can either be cold-blooded or warm-blooded:

  • Warm-blooded creatures have no specific vulnerabilities, other than having blood in the first place.

History