| This spell calls forth a minor demon from the pits of Hell.|
You can sustain at most three creatures summoned by this spell.
Call Imp is a level 2 Summonings spell which temporarily summons a friendly little imp. Possible summons include, in order of weighting:
5 Iron imp- 5.5% - (strong but slow, multi-resistant)
The percentages above are based on the lowest possible spell power. As spell power rises, the percentages shift more and more in favor of the bottom two imps.
Call Imp is a versatile and powerful spell that is also cheap and easy to cast. It can be spammed as early as D:2 to quickly defeat early threats such as uniques, ogres, and worms. You only get one imp per cast, but they can be any of four types with varied and useful abilities.
Standard crimson imps are difficult to kill. White imps are useful for slowing cold-blooded foes, and have strong distance attacks. Shadow imps can see invisible creatures like orc wizards and can hit things with negative energy. Iron imps are slow, but hit as hard as war dogs and are tough to take down.