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Version 0.13: This article may not be up to date for the latest stable release of Crawl.

Fighters usually start with a decent weapon, a suit of heavy armour and a shield. They have a good general grounding in the arts of fighting.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills

Adjusted for your species' aptitudes:


While Fighters may seem weak or "generic" compared to the more exotic backgrounds, remember that your background is only your starting package. Unlike, say, Berserkers or Chaos Knights, Fighters are free to choose any god they like, including those you cannot start the game with!


In 0.14, fighters will have a potion of might in their starting equipment, and will additionally start with a more advanced weapon for every weapon type where they didn't already: cutlass instead of short sword, flail instead of mace, war axe instead of hand axe, and long sword instead of falchion.

Warriors FighterGladiatorMonkHunterAssassin
Zealots BerserkerAbyssal KnightChaos Knight
Warrior-mages SkaldEnchanterTransmuterArcane MarksmanWarper
Mages WizardConjurerSummonerNecromancerFire ElementalistIce ElementalistAir ElementalistEarth ElementalistVenom Mage
Adventurers ArtificerWanderer