Difference between revisions of "Insubstantial wisp"

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(add link to list of vortices, 0.14 tag)
(Updated to 0.16)
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|glyph={{LightGrey|v}}
 
|glyph={{LightGrey|v}}
 
|tile=[[File:Insubstantial wisp.png]]
 
|tile=[[File:Insubstantial wisp.png]]
|flags={{Insubstantial flag}}<br>{{Levitate flag}}<br>{{!sil flag}}
+
|flags={{Insubstantial flag}}<br>{{Levitate flag}}
 
|resistances={{Fire resistance 2}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 2}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|resistances={{Fire resistance 2}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 2}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
|xp=80
+
|xp=162
 
|holiness={{Nonliving}}
 
|holiness={{Nonliving}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=6-18
+
|hp_range=16-24
|avg_hp=12
+
|avg_hp=20
|armour_class=5
+
|armour_class=4
|evasion=20
+
|evasion=18
 
|habitat=Land
 
|habitat=Land
 
|speed= 10
 
|speed= 10
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|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
|hit_dice=6
+
|hit_dice=8
|base_hp=1
+
|base_hp=2
|extra_hp=2
+
|extra_hp=1
 
|fixed_hp=0
 
|fixed_hp=0
 
|intelligence={{Plant intelligence}}
 
|intelligence={{Plant intelligence}}
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|species=insubstantial wisp
 
|species=insubstantial wisp
 
}}
 
}}
{{Flavour|A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly random fashion.
+
{{Flavour|A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly random fashion while building up an electrical charge.
 
----
 
----
 
“Lead then, said Eve. Hee leading swiftly rowld<br>
 
“Lead then, said Eve. Hee leading swiftly rowld<br>
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Spell: [[Blink]]
 
Spell: [[Blink]]
 +
 +
<!--spl-bot-begin-->
 +
==Spells==
 +
{{Spellcaster2
 +
|number=
 +
|slot1=[[Blink]]
 +
|flags1={{Natural slot flag}}
 +
|slot2=[[Static Discharge]]
 +
|flags2={{Natural slot flag}}
 +
}}
 +
{{clear}}
 +
<!--spl-bot-end-->
  
 
==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 21:19, 24 March 2015

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
insubstantial wisp vInsubstantial wisp.png
HP 16-24
HD 8
XP 162
Speed 10
AC 4
EV 18
Will Immune
Attack1 12 (hit: blink)


Resistances rF++, rC++,
rElec++, rPois++,
rN+++, rTorm,
rRot+++, rSticky,
rConstr, rDrown,
rWater
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Tiny
Type insubstantial wisp, insubstantial wisp
Flags Insubstantial
Levitate
A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly random fashion while building up an electrical charge.

“Lead then, said Eve. Hee leading swiftly rowld
In tangles, and made intricate seem strait,
To mischief swift. Hope elevates, and joy
Bright'ns his Crest, as when a wandring Fire
Compact of unctuous vapor, which the Night
Condenses, and the cold invirons round,
Kindl'd through agitation to a Flame,
Which oft, they say, some evil Spirit attends
Hovering and blazing with delusive Light,
Misleads th' amaz'd Night-wanderer from his way
To Boggs and Mires, and oft through Pond or Poole,
There swallow'd up and lost, from succour farr.”
-John Milton, _Paradise Lost_

For a list of all vortices, see list of vortices.


Useful Info

Insubstantial wisps are very irritating monsters, even worse than early imps. They have high EV, blink constantly, and resist nearly everything. To make matters worse, they are encountered in packs and can be dangerous if they surround you. Wisps are found in the Dungeon, The Swamp, and the Abyss.

Spell: Blink

Spells

Spell set
Slot1 Blink Natural flag
Slot2 Static Discharge Natural flag

Tips & Tricks

  • Melee characters can eventually take them out with standard attack strategies, and heavy armour greatly reduces the threat they pose. It just requires much more patience than usual.
  • Spellcasters should try to use Earth and non-elemental Conjurations, such as Magic Dart, Iskenderun's Mystic Blast, or the highly effective and 100% accurate Airstrike. Poison Arrow and Throw Icicle will also partially work. The Bolt spells can take them out with repeated uses, but lesser elemental spells will take too long.

History

Insubstantial wisps' AC was lowered from 20 to 5 in 0.11, mostly to reduce annoyance.