Difference between revisions of "Talisman of death"

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m (fix the healing formula)
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'''Combat Bonuses'''
 
'''Combat Bonuses'''
 
* '''[[Unarmed Combat]]:''' 9 base damage.
 
* '''[[Unarmed Combat]]:''' 9 base damage.
* All melee attacks (including weapons) inflict [[drain]], [[slow]], and [[weak]]ness for 3-6 turns. <!--https://github.com/crawl/crawl/blob/916a98a20d8754ba65854895a2b31a2bc3f0b265/crawl-ref/source/melee-attack.cc#L599 melee-attack.cc] -->
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* All melee attacks (including weapons) inflict [[drain]], [[slow]], and [[weak]]ness for 3-6 turns. [[Demon]]s, [[undead]], etc. can be slowed and weakened. <!--https://github.com/crawl/crawl/blob/916a98a20d8754ba65854895a2b31a2bc3f0b265/crawl-ref/source/melee-attack.cc#L599 melee-attack.cc] -->
* '''Siphon Essence:''' Active ability (20 MP). Halves HP to all enemies (except [[nonliving]]) within 2 tiles. Then, heals you for 100% of damage dealt, with a cap of <code>(19 + 3 * Shapeshifting) / 2</code> (50 at max skill). ''Does'' work against [[demonic]], [[holy]], and [[undead]] enemies. <!--https://github.com/crawl/crawl/blob/916a98a20d8754ba65854895a2b31a2bc3f0b265/crawl-ref/source/ability.cc#L2497 ability.cc) -->
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* '''Siphon Essence:''' Active ability (20 MP). Inflicts [[torment]] to susceptible enemies within 2 tiles, then heals you for 100% of damage dealt, with a cap of <code>(19 + 3 * Shapeshifting) / 2</code> (50 at max skill). <!--https://github.com/crawl/crawl/blob/916a98a20d8754ba65854895a2b31a2bc3f0b265/crawl-ref/source/ability.cc#L2497 ability.cc) -->
  
 
'''Resistances'''
 
'''Resistances'''

Revision as of 03:06, 21 August 2023

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
A lone finger-bone, infused with dark power through a sickening ritual. Transforms the user into an undying offense against life itself.

Foes struck by user's melee weapons or hands are weakened, slowed, and drained, and they can heal themselves by tormenting foes nearby. (Shapeshifting skill increases the effectiveness of the latter.) The user also resists cold and is immune to poison, miasma, negative energy, and torment.

The user also gains some of the more dubious benefits of having an undead body. They are vulnerable to holy damage and Dispel Undead, and cannot consume potions.

A talisman of death is a talisman that changes you into Death Form.

Useful Info

When eVoked, a talisman of death turns you into Death Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Death Form has the following effects:

Combat Bonuses

  • Unarmed Combat: 9 base damage.
  • All melee attacks (including weapons) inflict drain, slow, and weakness for 3-6 turns. Demons, undead, etc. can be slowed and weakened.
  • Siphon Essence: Active ability (20 MP). Inflicts torment to susceptible enemies within 2 tiles, then heals you for 100% of damage dealt, with a cap of (19 + 3 * Shapeshifting) / 2 (50 at max skill).

Resistances

Restrictions

Death Form keeps most mutations, does not change your size, and gives no innate bonus to HP / AC.

Death Form has a minimum Shapeshifting skill of 21, below which you get an HP penalty. Maximum skill is 27, which is the cap on Shapeshifting itself.

Strategy

Most useful in the extended game. Not having access to potions is a hefty penalty, but Death Form gives immunity to two important things: torment and mutation. Before extended, if you have enough Shapeshifting skill, you should probably use Storm Form instead.

History

  • Will be introduced in trunk, in the transformation overhaul. Death Form replaces Necromutation (lichform).
Previously, lichform gave +6 AC, Will+, and a spell enhancer for Necromancy, but it did not have the Siphon Essence ability.
Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormDragon FormStatue FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Shadow Form