Difference between revisions of "Wand of mindburst"

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Monsters will deal <code>1d(12 + (30 + [[HD]])/4)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1145}}</ref>
 
Monsters will deal <code>1d(12 + (30 + [[HD]])/4)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1145}}</ref>
  
Players use mindburst with an "enchantment power" of <code>8.75 * [[Evocations]]</code>, which is x2.5 higher than other wands. The higher ench. more is compared to monster [[willpower]], the more likely you are to succeed. See the [[Willpower#Resisting enchantments|Willpower]] article for more details.
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Players use mindburst with an [[enchantment power]] multiplier of x2.5,<ref>{{source ref|0.30.0|zap-data.h|1144}}</ref> which makes it much harder to resist than other wands. See the [[Willpower#Resisting enchantments|Willpower]] article for more details.
  
 
==Strategy==
 
==Strategy==
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==History==
 
==History==
*In [[0.29]], monsters no longer deal 67% damage with this wand, but mindburst's damage formula (when used by monsters) was changed instead. Damage from the wand is slightly higher than in 0.28.
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*In [[0.29]], monsters no longer deal x67% damage with this wand. Instead, mindburst's damage formula (when used by monsters) was reduced. Overall, damage is slightly higher than it was in 0.28.
*In [[0.28]], monsters do 67% damage with this wand. It was supposed to work this way since [[0.4]], but was broken due to a bug.
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*In [[0.28]], monsters deal x67% damage with this wand. It was supposed to work this way since [[0.4]], but was broken due to a bug.
 
*Prior to [[0.27]], this wand was called the '''wand of disintegration'''. Also, it could affect [[:Category: Brainless intelligence|mindless]] creatures.
 
*Prior to [[0.27]], this wand was called the '''wand of disintegration'''. Also, it could affect [[:Category: Brainless intelligence|mindless]] creatures.
 
*Prior to [[0.20]], it could disintegrate [[Wall#Rock|rock walls]] and obstacles in the dungeon ([[door]]s, [[iron grate]]s, [[tree]]s, orcish idols, and most kinds of [[statue]]s).
 
*Prior to [[0.20]], it could disintegrate [[Wall#Rock|rock walls]] and obstacles in the dungeon ([[door]]s, [[iron grate]]s, [[tree]]s, orcish idols, and most kinds of [[statue]]s).

Latest revision as of 09:22, 8 October 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Wand
Name Wand of mindburst
Icon Wand of mindburst.png
A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion, dealing damage that bypasses their armour entirely. It is useless against mindless creatures.

A wand of mindburst deals significant chunks of untyped damage to a single monster, assuming it isn't mindless. This effect must overcome the target's willpower, but it ignores AC and always hits. Mindburst is significantly harder to resist than other willpower-related wand effects, making it useful against a large variety of early- and mid-game opponents.

Players will deal 3d(8.75 + 3.5 * Evocations/4) damage with this wand.[1]

Monsters will deal 1d(12 + (30 + HD)/4) damage with this wand.[2]

Players use mindburst with an enchantment power multiplier of x2.5,[3] which makes it much harder to resist than other wands. See the Willpower article for more details.

Strategy

  • This wand can be particularly effective at taking out low-HD, high-threat monsters such as boggarts and Sonja.
  • Mindburst is also effective at killing low-level players. If an early opponent happens to have one on hand, you'll likely want to escape immediately; multiple zaps of a wand of mindburst can very quickly become lethal.

Trivia

A monster killed in this manner will explode, spraying blood splatters around the area without leaving a corpse (dragons are immune to this effect, and may or may not leave a corpse as normal). Followers of Gozag Ym Sagoz will receive a spray of single gold coins on several nearby tiles instead of a shower of blood.

History

  • In 0.29, monsters no longer deal x67% damage with this wand. Instead, mindburst's damage formula (when used by monsters) was reduced. Overall, damage is slightly higher than it was in 0.28.
  • In 0.28, monsters deal x67% damage with this wand. It was supposed to work this way since 0.4, but was broken due to a bug.
  • Prior to 0.27, this wand was called the wand of disintegration. Also, it could affect mindless creatures.
  • Prior to 0.20, it could disintegrate rock walls and obstacles in the dungeon (doors, iron grates, trees, orcish idols, and most kinds of statues).
  • Prior to 0.15, orange crystal statues and silver statues could be destroyed instantly through use of a wand of disintegration.
  • Prior to 0.6, zapped creatures were simply reduced to nothingness.

References

  1. zap-data.h:1143 (0.30.0)
    Specifically, you'll deal 3d(5 + pow/4) damage, for pow = 15 + 3.5 * Evocations (evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost.
  2. zap-data.h:1145 (0.30.0)
  3. zap-data.h:1144 (0.30.0)
Wands
Acid / Light / QuicksilverIceblast / RootsCharming / Paralysis
DiggingFlameMindburstPolymorph