Difference between revisions of "Necromancer (monster)"
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Revision as of 06:00, 21 December 2012
necromancer @ | |
---|---|
HP | 26 - 53 |
HD | 10 |
XP | 594 |
Speed | 10 |
AC | 0 |
EV | 13 |
Will | 53 |
Attack1 | 6 (hit: plain)
|
Resistances | none |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | High |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Spellcaster Actual spells Warm-blooded Evil Speaks |
A wizard specializing in the practice of death magic. |
Useful Info
Necromancers are evil casters of Necromancy and Conjurations, often found surrounded by undead minions.
Spell Set A: Bolt of Cold (3d18), Bolt of Draining (3d15), Animate Dead, Teleport Self
Spell Set B: Bolt of Fire (3d18), Pain (d13), Invisibility, Animate Dead, Blink
Tips & Tricks
- They are often found in vaults filled with simulacrum. Watch out for any that have multiple attacks (hydras for instance), especially if you lack cold resistance.
- Don't underestimate the punch of their various Bolt spells.
- Try not to create any high-level corpses around them; they can animate a dead unique just as easily as you.