Difference between revisions of "Weapon speed"
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The minimum delay is base delay divided by 2 rounding '''down'''. If that number is greater than 7, truncate to 7. The only exception are [[sabre]]s, which can reach 5. | The minimum delay is base delay divided by 2 rounding '''down'''. If that number is greater than 7, truncate to 7. The only exception are [[sabre]]s, which can reach 5. | ||
− | For weapons of speed, divide the numbers by 2 rounding '''up'''. [[Finesse]] halves all delays and [[Haste]] or [[Berserk]] rage multiplies delays by 2/3 (but not if Finesse is active), both of them rounding up or down randomly. Delay can never go below 2. | + | For weapons of speed, divide the numbers by 2 rounding '''up'''. [[Finesse]] halves all attack delays (except throwing without blowgun) and [[Haste]] or [[Berserk]] rage multiplies delays by 2/3 (but not if Finesse is active), both of them rounding up or down randomly. Delay can never go below 2. |
If you are wearing a shield you may suffer some penalties, see [[Shields#Shield_penalties|Shields]]. | If you are wearing a shield you may suffer some penalties, see [[Shields#Shield_penalties|Shields]]. | ||
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− | [[Category:Game mechanics]] [[Category:Weapons]] | + | ==History== |
+ | In [[0.13]] Finesse will also affect throwing without a blowgun. | ||
+ | |||
+ | [[Category:Game mechanics]] | ||
+ | [[Category:Weapons]] | ||
+ | [[Category:Crystal Ball Articles]] |
Revision as of 15:03, 10 August 2013
See Attack speed, for an in-depth article on attack delay.
Attacking with a weapon with a listed attack delay of, for example, 150%, uses 15 units of time (on a scale where most actions take 10 units). Each two levels of weapon skill cut the delay by 1 unit down to a minimum that depends on weapon type.
The following table lists the base attack delay of melee weapons, the minimum possible delay, and the skill level required to reach this minimum. Note that all weapons eventually reach delay 7.
The minimum delay is base delay divided by 2 rounding down. If that number is greater than 7, truncate to 7. The only exception are sabres, which can reach 5.
For weapons of speed, divide the numbers by 2 rounding up. Finesse halves all attack delays (except throwing without blowgun) and Haste or Berserk rage multiplies delays by 2/3 (but not if Finesse is active), both of them rounding up or down randomly. Delay can never go below 2.
If you are wearing a shield you may suffer some penalties, see Shields.
General Weapon Speed | |||||||
---|---|---|---|---|---|---|---|
Base Delay | Min Delay | Skill Required | |||||
10 | 5 | 10 | |||||
11 | 5 | 12 | |||||
12 | 6 | 12 | |||||
13 | 6 | 14 | |||||
14 | 7 | 14 | |||||
15 | 7 | 16 | |||||
16 | 7 | 18 | |||||
17 | 7 | 20 | |||||
18 | 7 | 22 | |||||
19 | 7 | 24 | |||||
20 | 7 | 26 | |||||
Short Blades | |||||||
Name | Damage | Hit | Base Delay | Min Delay | Skill Required | Hands | Size |
Dagger | 4 | 6 | 10 | 5 | 10 | One | Little |
Quick blade | 5 | 6 | 7 | 3 | 8 | One | Little |
Short sword | 6 | 4 | 11 | 5 | 12 | One | Small |
Sabre | 7 | 4 | 12 | 5 | 14 | One | Small |
Long Blades | |||||||
Name | Damage | Hit | Base Delay | Min Delay | Skill Required | Hands | Size |
Falchion | 8 | 2 | 13 | 6 | 14 | One | Small |
Blessed falchion | 9 | 2 | 12 | 6 | 12 | One | Small |
Long sword | 10 | 1 | 14 | 7 | 14 | One | Medium |
Blessed long sword | 11 | 0 | 13 | 6 | 14 | One | Medium |
Scimitar | 12 | -2 | 14 | 7 | 14 | One | Medium |
Blessed scimitar | 13 | -1 | 13 | 6 | 14 | One | Medium |
Demon blade | 13 | -1 | 13 | 6 | 14 | One | Medium |
Eudemon blade | 14 | -2 | 12 | 6 | 12 | One | Medium |
Double sword | 15 | -1 | 15 | 7 | 16 | One | Medium |
Blessed double sword | 16 | -2 | 14 | 7 | 14 | One | Medium |
Great sword | 16 | -3 | 16 | 7 | 18 | Two | Large |
Blessed great sword | 17 | -4 | 15 | 7 | 16 | Two | Large |
Triple sword | 19 | -4 | 19 | 7 | 24 | Two | Large |
Blessed triple sword | 20 | -5 | 18 | 7 | 22 | Two | Large |
Axes | |||||||
Name | Damage | Hit | Base Delay | Min Delay | Skill Required | Hands | Size |
Hand axe | 7 | 3 | 13 | 6 | 14 | One | Small |
War axe | 11 | 0 | 15 | 7 | 16 | One | Medium |
Broad axe | 13 | -2 | 16 | 7 | 18 | One | Medium |
Battleaxe | 15 | -4 | 17 | 7 | 20 | Two | Large |
Executioner's axe | 18 | -6 | 20 | 7 | 26 | Two | Large |
Maces & Flails | |||||||
Name | Damage | Hit | Base Delay | Min Delay | Skill required | Hands | Size |
Whip | 6 | 2 | 11 | 5 | 12 | One | Medium |
Club | 5 | 3 | 13 | 6 | 14 | One | Small |
Hammer | 7 | 3 | 13 | 6 | 14 | One | Small |
Mace | 8 | 3 | 14 | 7 | 14 | One | Small |
Flail | 10 | 0 | 14 | 7 | 14 | One | Small |
Morningstar | 13 | -1 | 15 | 7 | 16 | One | Medium |
Demon whip | 11 | 1 | 11 | 5 | 12 | One | Medium |
Sacred scourge | 12 | 0 | 11 | 5 | 12 | One | Medium |
Dire flail | 13 | -3 | 13 | 6 | 14 | Two | Large |
Eveningstar | 15 | -1 | 15 | 7 | 16 | One | Medium |
Great mace | 18 | -4 | 17 | 7 | 20 | Two | Large |
Giant club | 20 | -6 | 17 | 7 | 20 | Two | Big |
Giant spiked club | 22 | -7 | 18 | 7 | 22 | Two | Big |
Polearms | |||||||
Name | Damage | Hit | Base Delay | Min Delay | Skill Required | Hands | Size |
Spear | 6 | 4 | 11 | 5 | 12 | One | Small |
Trident | 9 | 1 | 13 | 6 | 14 | One | Medium |
Halberd | 13 | -3 | 15 | 7 | 16 | Two | Large |
Scythe | 14 | -4 | 20 | 7 | 26 | Two | Large |
Demon trident | 12 | 1 | 13 | 6 | 14 | One | Medium |
Trishula | 13 | 0 | 13 | 6 | 14 | One | Medium |
Glaive | 15 | -3 | 17 | 7 | 20 | Two | Large |
Bardiche | 18 | -6 | 20 | 7 | 26 | Two | Large |
Staves | |||||||
Name | Damage | Hit | Base Delay | Min Delay | Skill Required | Hands | Size |
Staff | 5 | 5 | 12 | 6 | 12 | One | Medium |
Quarterstaff | 10 | 3 | 13 | 6 | 14 | Two | Large |
Lajatang | 16 | -3 | 14 | 7 | 14 | Two | Large |
History
In 0.13 Finesse will also affect throwing without a blowgun.