Difference between revisions of "Iron elemental"
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==Useful Info== | ==Useful Info== | ||
| − | '''Iron elementals''' are lumbering brutes with powerful spells and significant melee capabilities. They | + | '''Iron elementals''' are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in the [[Dungeon Sprint]] mode. |
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| − | {{ | + | {{monster spells}} |
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==Tips & Tricks== | ==Tips & Tricks== | ||
| − | Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things | + | *Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things difficult for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental [[Conjurations]] should use those; [[Airstrike]] and [[Earth Magic]] such as [[Lee's Rapid Deconstruction]] will also work. |
| + | **Using Lee's Rapid Deconstruction will create blasts of metal shrapnel, which can deal heavy damage to anything next to the elemental. | ||
| + | *Their spells, though damaging, have fairly short range. [[Kiting]] them is a decent strategy, considering their slow movement speed. A source of [[Repel Missiles|Repel]] or [[Deflect Missiles]] will also help, as will having high defenses. | ||
| + | *High magic resistance will help you avoid getting slowed. | ||
==History== | ==History== | ||
| − | Iron elementals were added in [[0.7]]. | + | *Prior to [[0.18]], they could be summoned by [[the Iron Giant]], a [[unique]] [[stone giant]]. |
| + | *Prior to [[0.14]], iron elementals could be found in [[Dis]] and a rare mid-game [[vault]]. | ||
| + | *Iron elementals were added in [[0.7]]. | ||
Latest revision as of 11:24, 25 September 2019
Version 0.23: This article may not be up to date for the latest stable release of Crawl.
| iron elemental E | |
|---|---|
| HP | 71-144 |
| HD | 12 |
| XP | 891 |
| Speed | 6 |
| AC | 20 |
| EV | 2 |
| Will | Immune |
| Attack1 | 40 (hit: plain)
|
| Resistances | rF+++ rC+++ rElec+++ rPois+++ rDrown rMiasma rN+++ rTorm |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Brainless |
| Uses | Uses nothing |
| Holiness | Non-living |
| Size | Big |
| Type | elemental, iron elemental |
| Flags | Unbreathing |
| A rare and powerful spirit from the elemental plane of earth, it exists in this world by inhabiting a hulking mass of iron. |
Contents
Useful Info
Iron elementals are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in the Dungeon Sprint mode.
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Iron Shot (3d24) | Magical flag |
| Slot2 | Slow | Magical flag |
| Slot3 | Metal Splinters (3d27) | Magical flag |
Tips & Tricks
- Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things difficult for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental Conjurations should use those; Airstrike and Earth Magic such as Lee's Rapid Deconstruction will also work.
- Using Lee's Rapid Deconstruction will create blasts of metal shrapnel, which can deal heavy damage to anything next to the elemental.
- Their spells, though damaging, have fairly short range. Kiting them is a decent strategy, considering their slow movement speed. A source of Repel or Deflect Missiles will also help, as will having high defenses.
- High magic resistance will help you avoid getting slowed.
History
- Prior to 0.18, they could be summoned by the Iron Giant, a unique stone giant.
- Prior to 0.14, iron elementals could be found in Dis and a rare mid-game vault.
- Iron elementals were added in 0.7.
Categories:
- 0.23 articles
- Hit type
- Plain flavour
- Fire resistance
- Fire resistance 3
- Cold resistance
- Cold resistance 3
- Electricity resistance
- Electricity resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Big monsters
- Unbreathing monsters
- Monsters
- Spellcaster