Difference between revisions of "Amulet of the acrobat"
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Instead, consider it a defensive tool for scenarios where you don't intend to kill everything, such as when ninja-ing runes, fleeing from a bad situation, or during the [[orb run]]. This boost is better when you're without much of any defense, rendering threats such as [[centaur (monster)|centaurs]] and [[killer bee]]s much more manageable by allowing you to reposition yourself or flee the floor without taking nearly as much damage. Followers of [[Cheibriados]] may also want to keep the amulet around, as it gives them a little more leeway while repositioning and makes attempting to slowly sneak up on sleeping enemies less risky. | Instead, consider it a defensive tool for scenarios where you don't intend to kill everything, such as when ninja-ing runes, fleeing from a bad situation, or during the [[orb run]]. This boost is better when you're without much of any defense, rendering threats such as [[centaur (monster)|centaurs]] and [[killer bee]]s much more manageable by allowing you to reposition yourself or flee the floor without taking nearly as much damage. Followers of [[Cheibriados]] may also want to keep the amulet around, as it gives them a little more leeway while repositioning and makes attempting to slowly sneak up on sleeping enemies less risky. | ||
− | Keep in mind that there are plenty of threats that ignore EV entirely, such as spells like [[Fireball]] or [[Airstrike]], harmful [[cloud]]s, and dangerous [[Hexes]]. | + | ===Tips & Tricks=== |
+ | *The amulet will display the EV boost in {{LightBlue|Blue}} after doing a valid action; but it instantly fades if you do a different one. | ||
+ | *Keep in mind that there are plenty of threats that ignore EV entirely, such as spells like [[Fireball]] or [[Airstrike]], harmful [[cloud]]s, and dangerous [[Hexes]]. | ||
==History== | ==History== |
Revision as of 00:08, 28 July 2022
An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions the amulet conveys no benefits. |
Wearing an amulet of the acrobat grants a tremendous +15 boost to evasion, but only on turns in which you make no actions other than moving or waiting. Riposte attacks and minotaur headbutt counters negate this benefit, as do the moving attacks of Wu Jian followers. Maintaining an attack like Searing Ray, however, does allow the amulet to work.
Strategy
Gaining +15 EV is certainly a powerful effect, but having it depend upon the wearer doing nothing aggressive is a bit disappointing. Even if you happen to be able to poison or sticky flame an enemy, or summon allies to fight for you as you dance around, those turns are likely better spent with you attacking as well. With the possible exception of letting Petrify-based stabbers survive while they wait for their spell to kick in, this amulet is simply not designed with offense in mind.
Instead, consider it a defensive tool for scenarios where you don't intend to kill everything, such as when ninja-ing runes, fleeing from a bad situation, or during the orb run. This boost is better when you're without much of any defense, rendering threats such as centaurs and killer bees much more manageable by allowing you to reposition yourself or flee the floor without taking nearly as much damage. Followers of Cheibriados may also want to keep the amulet around, as it gives them a little more leeway while repositioning and makes attempting to slowly sneak up on sleeping enemies less risky.
Tips & Tricks
- The amulet will display the EV boost in Blue after doing a valid action; but it instantly fades if you do a different one.
- Keep in mind that there are plenty of threats that ignore EV entirely, such as spells like Fireball or Airstrike, harmful clouds, and dangerous Hexes.
History
- Prior to 0.26, in order to function, the amulet had to attune itself to the wearer at full health.
- The amulet of the acrobat was added in 0.22.