Difference between revisions of "Jory"
Patrick2011b (talk | contribs) m (update to 0.31; code reading determines he doesn't spawn in Tomb) |
|||
(20 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{version031}} | |
− | + | {{monster info}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Useful Info== | ==Useful Info== | ||
− | Jory is a [[unique]] [[vampire (monster)|vampire]] capable of mesmerizing you like a [[ | + | '''Jory the Bloodstained Count''' is a [[unique]] [[vampire (monster)|vampire]] capable of mesmerizing you like a [[siren]] or staking you with [[Lehudib's Crystal Spear]] for massive damage. When he dies, he leaves an unusually large spray of blood instead of a [[corpse]]. |
− | |||
− | |||
− | |||
− | {{ | + | {{monster spells}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==Location== | |
− | + | *[[The Depths]]:3-4 | |
+ | *[[The Vaults]]:2-5 | ||
+ | *[[The Crypt]] | ||
+ | *A particular vault in [[Tartarus]] | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | + | *Depending on his weapon, Jory can hit harder than a [[stone giant]] in melee, and getting mesmerized will make escape significantly more difficult, but neither of these are as great a concern as Lehudib's Crystal Spear. High [[EV]] and [[SH]] will greatly reduce the chance of him landing this spell, even more so if you've got [[Repel Missiles#Player sources|Repel Missiles]] active. Considering that he's fairly durable, preparing yourself to deal with the possibility of multiple LCS's is a good idea. | |
− | + | *High [[willpower]] will give you a good chance of resisting his attempts to mesmerize you. [[Clarity]] will grant immunity. | |
+ | *Jory is vulnerable to [[silence]]. If you're a competent physical fighter, you can read a [[scroll of silence]] and then smash him in melee. A weapon of [[holy wrath]] will make this even easier. | ||
==History== | ==History== | ||
− | + | *Prior to [[0.13]], he would only spawn in one extremely rare [[vault]] where his entourage of [[silent spectre]]s would render his spells useless. | |
− | + | *Prior to [[0.12]], he had significantly less HP. | |
− | [[ | + | *Jory was added in [[0.8]]. |
Latest revision as of 04:13, 2 July 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Jory V | |
---|---|
HP | 118-240 |
HD | 18 |
XP | 3955 |
Speed | 10 |
AC | 19 |
EV | 12 |
Will | 160 |
Attack1 | 40 (hit: plain) |
Attack2 | 15 (bite: vampiric)
|
Resistances | rC+ rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | vampire, vampire |
Flags | Fighter Evil See invisible Unbreathing Speaks Warm-blooded Unique Male |
Once a simple village peasant, Jory found himself transformed in undeath into a powerful creature. Through the countless centuries unlived since then, he has honed his skills in combat and magic, and amassed great wealth and many possessions. |
Useful Info
Jory the Bloodstained Count is a unique vampire capable of mesmerizing you like a siren or staking you with Lehudib's Crystal Spear for massive damage. When he dies, he leaves an unusually large spray of blood instead of a corpse.
Spells
Spell set I | ||
---|---|---|
Slot1 | Lehudib's Crystal Spear (3d37) | Wizard flag |
Slot2 | Mesmerise | Wizard flag |
Slot3 | Blink Close | Wizard flag |
Slot4 | Vampiric Draining (4-42) | Wizard flag |
Location
- The Depths:3-4
- The Vaults:2-5
- The Crypt
- A particular vault in Tartarus
Tips & Tricks
- Depending on his weapon, Jory can hit harder than a stone giant in melee, and getting mesmerized will make escape significantly more difficult, but neither of these are as great a concern as Lehudib's Crystal Spear. High EV and SH will greatly reduce the chance of him landing this spell, even more so if you've got Repel Missiles active. Considering that he's fairly durable, preparing yourself to deal with the possibility of multiple LCS's is a good idea.
- High willpower will give you a good chance of resisting his attempts to mesmerize you. Clarity will grant immunity.
- Jory is vulnerable to silence. If you're a competent physical fighter, you can read a scroll of silence and then smash him in melee. A weapon of holy wrath will make this even easier.
History
- Prior to 0.13, he would only spawn in one extremely rare vault where his entourage of silent spectres would render his spells useless.
- Prior to 0.12, he had significantly less HP.
- Jory was added in 0.8.
Categories:
- 0.31 articles
- Hit type
- Plain flavour
- Bite type
- Vampiric flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Fighter
- Evil
- Evil monsters
- See invisible
- Unbreathing monsters
- Speaking monster
- Warm-blooded
- Unique monsters
- Male monsters
- Monsters
- Spellcaster