Difference between revisions of "List of orcs"

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''This page is about the various orc [[monster]]s. For the player species, see [[hill orc]].''
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''This page is about the various orc [[monster]]s. For the former player species, see [[hill orc]].''
  
 
Although bloodthirsty and cruel, '''orcs''' are by no means dim-witted. These subterranean brutes boast dangerous spell casters, dark priests of [[Beogh]], and skilled warriors among their ranks, even if the vast majority of them are unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the [[Orcish Mines]], but they can be found throughout [[the Dungeon]], [[the Depths]], [[the Vaults]], and [[the Elven Halls]] as well.  
 
Although bloodthirsty and cruel, '''orcs''' are by no means dim-witted. These subterranean brutes boast dangerous spell casters, dark priests of [[Beogh]], and skilled warriors among their ranks, even if the vast majority of them are unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the [[Orcish Mines]], but they can be found throughout [[the Dungeon]], [[the Depths]], [[the Vaults]], and [[the Elven Halls]] as well.  
  
 
==Orc Types==
 
==Orc Types==
{{monsterlink|Orc}}- These untrained brutes are commonplace nuisances. They are lightly armed, lightly armored, and only especially dangerous early on. However, with the right weaponry they can still damage stronger characters, so don't allow them to swarm you while you take out bigger threats.
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*{{monsterlink|Orc}}- These untrained brutes are commonplace nuisances. They are lightly armed, lightly armored, and only especially dangerous early on. However, with the right weaponry they can still damage stronger characters, so don't allow them to swarm you while you take out bigger threats.
 
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*{{monsterlink|Orc wizard}}- Early casters who come with a versatile array of spells: they can hit you with [[fire]] or [[cold]] [[Conjurations]], [[haste]]n or turn themselves [[invisible]], and will [[confuse]] or [[slow]] you given the chance. Handle with care while low level or low on [[willpower]].
{{monsterlink|Orc wizard}}- Early casters who come with a versatile array of spells: they can hit you with [[fire]] or [[cold]] [[Conjurations]], [[haste]] or [[invisible]] themselves, and will [[confuse]] or [[slow]] you given the chance. Handle with care while low level or low on [[magic resistance]].
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*{{monsterlink|Orc priest}}- The most notable feature of the orc priest is its [[smite]] attack, which is unavoidable, irresistible, and can target you so long as the priest is in your [[LOS]]. Early on, this damage can be deadly. They can also heal themselves and their allies. Definitely make priests a high priority. Can give you the option to worship [[Beogh]].
 
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*{{monsterlink|Orc warrior}}- Hardier than [[ogre (monster)|ogres]] and able to hit you much more effectively. They are often equipped with strong weapons and armour, but their low EV and [[willpower]] makes them vulnerable to [[wand]]s. They are dangerous in melee, and deadly to early characters.
{{monsterlink|Orc priest}}- The most notable feature of the orc priest is its [[smite]] attack, which is unavoidable, irresistible, and can target you so long as the priest is in your [[LOS]]. Early on, this damage can be deadly. They can also heal themselves and their allies. Definitely make priests a high priority.
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*{{monsterlink|Orc sorcerer}}- Their capacity for [[draining]] you, summoning nasty demons, and [[paralyse|paralysing]] you makes them one of the least pleasant orcs to face.  
 
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*{{monsterlink|Orc knight}}- Basically a stronger orc warrior that is capable of [[might|buffing]] other orcs to deal much more damage. They may carry [[crossbow]]s, making them very dangerous at range. As with orc warriors, giving them disabling [[status effects]] renders them much easier to deal with.
{{monsterlink|Orc warrior}}- Hardier than [[ogre (monster)|ogres]] and able to hit you much more effectively. They are often equipped with strong weapons and armour, but their low EV and [[magic resistance]] makes them vulnerable to [[wand]]s. They are dangerous in melee, and deadly to early characters.
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*{{monsterlink|Orc high priest}}- Capable of [[smiting]] you like a normal orc priest, but they also add summoned demons into the mix.
 
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*{{monsterlink|Orc warlord}}- The beefiest orcs, orc warlords are extreme hazards in melee, and if they generate with crossbows, are deadly at any range. Handle with extreme caution, and be mindful of other orcs in their presence; much like knights, they can [[might]] everything around them.
{{monsterlink|Orc sorcerer}}- Their capacity for [[draining]] you, summoning nasty demons, and [[paralyse|paralysing]] you makes them one of the least pleasant orcs to face.  
 
 
 
{{monsterlink|Orc knight}}- Basically a stronger orc warrior that is capable of [[might|buffing]] lesser orcs to deal much more damage. They may carry [[crossbow]]s, making them very dangerous at range. As with orc warriors, giving them disabling [[status effects]] renders them much easier to deal with.
 
 
 
{{monsterlink|Orc high priest}}- Capable of [[smiting]] you like a normal orc priest, but they also add summoned demons into the mix.
 
 
 
{{monsterlink|Orc warlord}}- The beefiest orcs, orc warlords are extreme hazards in melee, and if they generate with crossbows, are deadly at any range. Handle with extreme caution, and be mindful of other orcs in their presence; much like knights, they can [[might]] everything around them.
 
  
 
===Unique Orcs===
 
===Unique Orcs===
{{monsterlink|Blork the orc}}- An upgraded orc wizard, usually armed with a decently powerful weapon.
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*{{monsterlink|Blorkula the orcula}}- An upgraded orc wizard turned into a vampire, usually armed with a decently powerful weapon. Can avoid a killing blow by turning into a swarm of multicolored [[vampire bat]]s.
 
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*{{monsterlink|Urug}}- A nasty orc warrior who generates with a stack of [[javelin]]s and the skill to use them well.
{{monsterlink|Urug}}- A nasty orc warrior who generates with a stack of [[javelin]]s and the skill to use them well.
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*{{monsterlink|Nergalle}}- An orcish [[necromancer]] who summons and then hastes spectral orcs to aid her in combat.
 
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*{{monsterlink|Saint Roka}}- The strongest orc of all, Saint Roka is an [[orc warlord]] of [[Beogh]] with smiting attacks and a large retinue of followers.
{{monsterlink|Nergalle}}- An orcish [[necromancer]] who summons and then hastes spectral orcs to aid her in combat.
 
 
 
{{monsterlink|Saint Roka}}- The strongest orc of all, Saint Roka is an [[orc warlord]] of [[Beogh]] with smiting attacks and a large retinue of followers.
 
  
 
[[Category:Orc]]
 
[[Category:Orc]]
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Latest revision as of 11:27, 12 November 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

This page is about the various orc monsters. For the former player species, see hill orc.

Although bloodthirsty and cruel, orcs are by no means dim-witted. These subterranean brutes boast dangerous spell casters, dark priests of Beogh, and skilled warriors among their ranks, even if the vast majority of them are unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the Orcish Mines, but they can be found throughout the Dungeon, the Depths, the Vaults, and the Elven Halls as well.

Orc Types

  • o Orc.png Orc- These untrained brutes are commonplace nuisances. They are lightly armed, lightly armored, and only especially dangerous early on. However, with the right weaponry they can still damage stronger characters, so don't allow them to swarm you while you take out bigger threats.
  • o Orc wizard.png Orc wizard- Early casters who come with a versatile array of spells: they can hit you with fire or cold Conjurations, hasten or turn themselves invisible, and will confuse or slow you given the chance. Handle with care while low level or low on willpower.
  • o Orc priest.png Orc priest- The most notable feature of the orc priest is its smite attack, which is unavoidable, irresistible, and can target you so long as the priest is in your LOS. Early on, this damage can be deadly. They can also heal themselves and their allies. Definitely make priests a high priority. Can give you the option to worship Beogh.
  • o Orc warrior.png Orc warrior- Hardier than ogres and able to hit you much more effectively. They are often equipped with strong weapons and armour, but their low EV and willpower makes them vulnerable to wands. They are dangerous in melee, and deadly to early characters.
  • o Orc sorcerer.png Orc sorcerer- Their capacity for draining you, summoning nasty demons, and paralysing you makes them one of the least pleasant orcs to face.
  • o Orc knight.png Orc knight- Basically a stronger orc warrior that is capable of buffing other orcs to deal much more damage. They may carry crossbows, making them very dangerous at range. As with orc warriors, giving them disabling status effects renders them much easier to deal with.
  • o Orc high priest.png Orc high priest- Capable of smiting you like a normal orc priest, but they also add summoned demons into the mix.
  • o Orc warlord.png Orc warlord- The beefiest orcs, orc warlords are extreme hazards in melee, and if they generate with crossbows, are deadly at any range. Handle with extreme caution, and be mindful of other orcs in their presence; much like knights, they can might everything around them.

Unique Orcs

  • o Blorkula the orcula.png Blorkula the orcula- An upgraded orc wizard turned into a vampire, usually armed with a decently powerful weapon. Can avoid a killing blow by turning into a swarm of multicolored vampire bats.
  • o Urug.png Urug- A nasty orc warrior who generates with a stack of javelins and the skill to use them well.
  • o Nergalle.png Nergalle- An orcish necromancer who summons and then hastes spectral orcs to aid her in combat.
  • o Saint Roka.png Saint Roka- The strongest orc of all, Saint Roka is an orc warlord of Beogh with smiting attacks and a large retinue of followers.