Difference between revisions of "Salamander mystic"
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==Useful Info== | ==Useful Info== | ||
− | + | Distant relatives of the [[list of nagas|nagas]], '''salamander mystics''' are magically-gifted, fiery snake men that possess the ability to [[haste]] their allies and pelt you with modestly powerful [[conjurations]]. Unsurprisingly, they are immune to [[fire]] and vulnerable to [[cold]]. They can be found in the [[Snake Pit]]. | |
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | *Fire resistance greatly reduces their ability to deal damage to you, but even then they can still provide dangerous support for their allies | + | *Fire resistance greatly reduces their ability to deal damage to you, but even then they can still provide dangerous support for their allies. |
− | * | + | *[[Haste Other]] only works on monsters of the same "[[type|genus]]" - this includes salamanders and nagas, but not snakes. |
==History== | ==History== | ||
− | Salamander mystics were added in [[0.14]]. | + | *Prior to [[0.25]], salamander mystics had [[Iskenderun's Mystic Blast]] instead of [[Force Lance]]. |
+ | *Prior to [[0.18]], salamander mystics had [[Localized Ignite Poison]] in their spellset, making them dangerous to characters that had been heavily poisoned by nagas. | ||
+ | *Prior to [[0.17]], Localized Ignite Poison always affected players with naturally poisonous flesh ([[naga]]s, [[kobold]]s, green [[draconian]]s, or [[Spider Form]]) | ||
+ | *Salamander mystics were added in [[0.14]]. |
Latest revision as of 02:51, 10 September 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
salamander mystic N | |
---|---|
HP | 42-87 |
HD | 10 |
XP | 770 |
Speed | 10 (swim: 70%) |
AC | 5 |
EV | 7 |
Will | 60 |
Attack1 | 10 (hit: fire)
|
Resistances | rF+++ |
Vulnerabilities | Cold |
Habitat | Amphibious lava |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | naga, salamander |
Flags | Warm-blooded |
A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. |
Contents
Useful Info
Distant relatives of the nagas, salamander mystics are magically-gifted, fiery snake men that possess the ability to haste their allies and pelt you with modestly powerful conjurations. Unsurprisingly, they are immune to fire and vulnerable to cold. They can be found in the Snake Pit.
Spells
Spell set I | ||
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Slot1 | Force Lance (3d15) | Wizard flag |
Slot2 | Bolt of Magma (3d18) | Wizard flag |
Slot3 | Haste Other | Wizard flag |
Tips & Tricks
- Fire resistance greatly reduces their ability to deal damage to you, but even then they can still provide dangerous support for their allies.
- Haste Other only works on monsters of the same "genus" - this includes salamanders and nagas, but not snakes.
History
- Prior to 0.25, salamander mystics had Iskenderun's Mystic Blast instead of Force Lance.
- Prior to 0.18, salamander mystics had Localized Ignite Poison in their spellset, making them dangerous to characters that had been heavily poisoned by nagas.
- Prior to 0.17, Localized Ignite Poison always affected players with naturally poisonous flesh (nagas, kobolds, green draconians, or Spider Form)
- Salamander mystics were added in 0.14.