Difference between revisions of "Storm Form (spell)"
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− | {{ | + | {{obsolete}} |
{{Spell | {{Spell | ||
|name=Storm Form | |name=Storm Form | ||
|level=7 | |level=7 | ||
− | |school1={{ | + | |school1={{Air Magic}} |
− | |school2={{ | + | |school2={{Transmutations}} |
|school3= | |school3= | ||
|sources=<div> | |sources=<div> | ||
− | + | [[Inescapable Atlas]]<br>[[Book of the Sky]] | |
− | |||
</div> | </div> | ||
− | |castingnoise= | + | |castingnoise=15 |
|spellnoise=0 | |spellnoise=0 | ||
+ | |power cap=200 | ||
+ | |flags=Chaotic, Helpful, Utility | ||
}} | }} | ||
− | {{ | + | {{flavour|Lets the caster walk through the air as a raging, lightning-filled tempest. The caster's melee attacks are strengthened, electrified, and strike all adjacent foes. The caster also flies, is more evasive, gains immunity to poison and miasma, and resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. The damage and evasion granted by storm form are highly dependent on the power with which it was cast. |
+ | While transformed, any equipped weapons and armour are melded. | ||
+ | ---- | ||
+ | “Stormform is said to cause<br> | ||
+ | A tempest of winds and showers,<br> | ||
+ | Beware its powers, beware its powers.<br> | ||
+ | Though its coming brings the gods their night,<br> | ||
+ | It obliges a bloodred spren.<br> | ||
+ | Beware its end, beware its end.”<br> | ||
+ | -Brandon Sanderson, “Words of Radiance”. 2014.}} | ||
− | '''Storm Form''' is a level 7 [[Transmutations]] / [[Air]] spell. | + | '''Storm Form''' is a level 7 [[Transmutations]] / [[Air]] spell that changes you into an agile, destructive being of lightning. |
− | == | + | ==Useful Info== |
− | + | Storm Form turns you into lightning, with the following changes: | |
− | |||
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− | + | '''Combat Bonuses''' | |
− | * | + | *'''Innate AC:''' <code>10 + pow/10</code> AC. |
− | * | + | *'''Bonus EV:''' <code>pow/10</code> bonus EV, added on top of your base EV. |
− | * | + | *'''[[Unarmed Combat]]:''' <code>2 + pow/3</code> base damage. Attacks gain [[cleaving]] and the [[electrocution]] brand. |
− | * | + | *'''[[Blinkbolt]]:''' Bolt-targeted ability that deals electric damage to everything in its path, then blinks you to the end. Has a cooldown. |
+ | |||
+ | '''Resistances''' | ||
+ | *[[Poison resistance|Poison immunity]]. | ||
+ | *[[Electricity resistance|rElec]]. | ||
+ | *Innate [[flight]]. | ||
+ | *'''[[Non-living]]:''' [[Unbreathing]], lacks [[blood]], immune to [[sleep]]. | ||
+ | *'''[[Insubstantial]]:''' Immune to [[constriction]] / [[throwing net|ensnarement]], [[Sticky Flame]], and [[petrification]]. | ||
+ | |||
+ | '''Restrictions''' | ||
+ | *'''[[Transformation#Useful Info|Melded Gear]]:''' All [[armour]], [[weapon]] and [[shield]]. (Can only wear [[jewellery]]) | ||
+ | *Cannot [[throw]]. | ||
+ | |||
+ | Uses your [[species]] body size. [[Movement delay]] set to 1.0, even if your [[species]] is faster or slower. | ||
==Strategy== | ==Strategy== | ||
− | Storm Form is | + | Storm Form is a high damage form that scales heavily with [[spell power]]. At low power, [[Dragon Form]] deals more damage to single targets. |
− | + | This form is surprisingly durable. You retain your natural EV, and gain bonuses to both EV and AC. Even though Dragon Form has 150% health, because it is [[Size#Giant|giant]], it loses EV. When your only defensive skills are [[Fighting]] and [[Dodging]], that isn't great. | |
+ | |||
+ | ===Tips & Tricks=== | ||
+ | *Like other forms, Storm Form benefits greatly from support magic such as [[Ozocubu's Armour]] and [[Manifold Assault]]. | ||
+ | *Since Storm Form melds equipment, it's usually a good idea to wield a robe of the [[Archmagi]] and/or [[staff of air]] before transforming. Just be careful if you transform out. | ||
+ | |||
+ | |||
+ | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
+ | ! Humanoid || Felid || Octopode | ||
+ | |- | ||
+ | | [[File:Storm transform.png]] || [[File:Storm form felid.png]] || [[File:Storm form octopode.png]] | ||
+ | |} | ||
==History== | ==History== | ||
− | *Storm Form | + | *Storm Form was replaced with the [[Storm talisman]] in [[0.31]]. |
− | + | *In [[0.28]], the form's base UC damage was reduced from <code>2 + power / 2.5</code> to <code>2 + power / 3</code>. | |
− | + | *Storm Form was added in [[0.27]], replacing [[Hydra Form]]. | |
− | |||
+ | {{Forms}} | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
− |
Latest revision as of 02:06, 26 February 2024
Storm Form | |
---|---|
Level | 7 |
School1 | Air |
School2 | Transmutation |
Source(s) | |
Casting noise | 15 |
Spell noise | 0 |
Power Cap | 200 |
Flags | Chaotic, Helpful, Utility |
Lets the caster walk through the air as a raging, lightning-filled tempest. The caster's melee attacks are strengthened, electrified, and strike all adjacent foes. The caster also flies, is more evasive, gains immunity to poison and miasma, and resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. The damage and evasion granted by storm form are highly dependent on the power with which it was cast.
While transformed, any equipped weapons and armour are melded. “Stormform is said to cause |
Storm Form is a level 7 Transmutations / Air spell that changes you into an agile, destructive being of lightning.
Useful Info
Storm Form turns you into lightning, with the following changes:
Combat Bonuses
- Innate AC:
10 + pow/10
AC. - Bonus EV:
pow/10
bonus EV, added on top of your base EV. - Unarmed Combat:
2 + pow/3
base damage. Attacks gain cleaving and the electrocution brand. - Blinkbolt: Bolt-targeted ability that deals electric damage to everything in its path, then blinks you to the end. Has a cooldown.
Resistances
- Poison immunity.
- rElec.
- Innate flight.
- Non-living: Unbreathing, lacks blood, immune to sleep.
- Insubstantial: Immune to constriction / ensnarement, Sticky Flame, and petrification.
Restrictions
Uses your species body size. Movement delay set to 1.0, even if your species is faster or slower.
Strategy
Storm Form is a high damage form that scales heavily with spell power. At low power, Dragon Form deals more damage to single targets.
This form is surprisingly durable. You retain your natural EV, and gain bonuses to both EV and AC. Even though Dragon Form has 150% health, because it is giant, it loses EV. When your only defensive skills are Fighting and Dodging, that isn't great.
Tips & Tricks
- Like other forms, Storm Form benefits greatly from support magic such as Ozocubu's Armour and Manifold Assault.
- Since Storm Form melds equipment, it's usually a good idea to wield a robe of the Archmagi and/or staff of air before transforming. Just be careful if you transform out.
Humanoid | Felid | Octopode |
---|---|---|
History
- Storm Form was replaced with the Storm talisman in 0.31.
- In 0.28, the form's base UC damage was reduced from
2 + power / 2.5
to2 + power / 3
. - Storm Form was added in 0.27, replacing Hydra Form.