Difference between revisions of "Eidolon"

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|attack1=27 ({{Hit type}}: {{Draion speed flavour}})
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|attack1=27 ({{Hit type}}: {{Drain speed flavour}})
 
|attack2=17 ({{Hit type}}: {{Drain intelligence flavour}})
 
|attack2=17 ({{Hit type}}: {{Drain intelligence flavour}})
 
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==Useful Info==
 
==Useful Info==
'''Eidolons''' are insubstantial [[undead]] monsters, similar to [[wraith]]s but stronger. Their melee attacks are both [[draining]] branded and cause random [[stat]] damage. They can also magically terrify you, making you unable to move closer to the eidolon for some time. They are found in [[the Abyss]], as well as several [[Crypt]] endings.
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'''Eidolons''' are insubstantial [[undead]] monsters, similar to [[wraith]]s but stronger. Their melee attacks inflict the [[slow]] [[status effect]] and occasionally cause [[intelligence]] damage, though both effects can be prevented with [[negative energy]] resistance. They can also magically terrify you, making you unable to move closer to the eidolon for some time, and will then blast you with [[Bolt of Draining]]. They are found in [[Tartarus]], [[the Abyss]], and [[the Crypt]].
  
 
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==Tips & Tricks==
 
==Tips & Tricks==
Cause Fear can be resisted with high [[magic resistance]]. Even if it isn't resisted, it is rarely that much of a threat, although it can occasionally cause a dangerous lack of mobility, particularly in the Abyss. Luckily, Cause Fear does not affect your ability to attack these monsters in melee once they approach.
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*Pile on the negative energy resistance when dealing with these guys, as [[Cause Fear]] coupled with [[Bolt of Draining]] can result in heavy amounts of [[draining]] very quickly.
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*Cause Fear can be resisted with high [[magic resistance]]. This can be critical if you lack the means to defeat them quickly at range.
  
 
==History==
 
==History==
In [[0.13]] Eidolons will drain speed instead of xp. This low-duration slow enchantment is fully-resistable with one level of [[life protection]]. [[Bolt of draining]] will be added to their spellset.
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Prior to [[0.13]], eidolons would drain your experience with their melee attacks. This change accompanied the 0.13 overhaul to draining effects. They also gained [[Bolt of Draining]].
 
 
[[Category:Crystal Ball Articles]]
 

Revision as of 14:42, 29 October 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
eidolon WEidolon.png
HP 55-90
HD 13
XP 1330
Speed 11
AC 12
EV 10
Will 138
Attack1 27 (hit: drain speed)
Attack2 17 (hit:

drain intelligence)


Resistances rC+, rPois+++,
rN+++, rTorm,
rRot+++, rSticky,
rConstr, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence Normal
Uses Open doors
Holiness Undead
Size Medium
Type wraith, eidolon
Flags Evil
Glows
Insubstantial
Levitate
See invisible
Silence immune
An ancient skeletal apparition, sheathed in a cloud of mist. Its form glows white-hot with debilitating energy.



Useful Info

Eidolons are insubstantial undead monsters, similar to wraiths but stronger. Their melee attacks inflict the slow status effect and occasionally cause intelligence damage, though both effects can be prevented with negative energy resistance. They can also magically terrify you, making you unable to move closer to the eidolon for some time, and will then blast you with Bolt of Draining. They are found in Tartarus, the Abyss, and the Crypt.

Spells

Spell set
Slot1 Melee
Slot2 Bolt of Draining (3d21)
Slot3 none
Slot4 Cause Fear
Slot5 none
Slot6 none

Tips & Tricks

  • Pile on the negative energy resistance when dealing with these guys, as Cause Fear coupled with Bolt of Draining can result in heavy amounts of draining very quickly.
  • Cause Fear can be resisted with high magic resistance. This can be critical if you lack the means to defeat them quickly at range.

History

Prior to 0.13, eidolons would drain your experience with their melee attacks. This change accompanied the 0.13 overhaul to draining effects. They also gained Bolt of Draining.