Difference between revisions of "Flayed ghost"
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{{monster | {{monster | ||
|name=flayed ghost | |name=flayed ghost | ||
− | |glyph={{Red| | + | |glyph={{Red|W}} |
|tile=[[File:Flayed ghost.png]] | |tile=[[File:Flayed ghost.png]] | ||
|flags={{Evil flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}<br>{{Speaks flag}} | |flags={{Evil flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}<br>{{Speaks flag}} |
Revision as of 22:46, 29 August 2014
flayed ghost W | |
---|---|
HP | 44-77 |
HD | 11 |
XP | 715 |
Speed | 10 |
AC | 0 |
EV | 14 |
Will | 58 |
Attack1 | 30 (hit: plain)
|
Resistances | rPois+++, rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown, rWater |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Undead |
Size | Medium |
Type | ghost, flayed ghost |
Flags | Evil Insubstantial Levitate Speaks |
A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon, inflicting the anguish it felt in life upon those still living. |
Useful Info
Flayed ghosts are unusual undead opponents most notable for their ability to inflict the flayed status effect on you. This is an irresistible smite-targeted effect which "damages" you for an amount which scales up with your max HP, although it can never bring you below 35 HP. These injuries are illusory, however, and will vanish the moment you kill the flayed ghost or after you've spent enough time out of the flayed ghost's line of sight. They are found in the Depths, the Crypt, and Gehenna.
Tips & Tricks
- On their own, flayed ghosts are fairly harmless; it isn't hard to kill them long before you've been heavily flayed. Coupled with other enemies, however, they can be extremely lethal. Try to lure off individuals and avoid overconfidence.
- You can gain your own flayed ghosts through worship of Yredelemnul, who occasionally grants them as undead slave gifts.
History
Prior to 0.13, flayed ghosts were one of the least interesting undead opponents. They were fairly beefy melee fighters, but otherwise had no distinguishing features. They were also one of the possible results you could wind up with when casting Haunt.
- 0.14 articles
- Hit type
- Plain flavour
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Constriction resistance
- Drown resistance
- Water resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Insubstantial monsters
- Levitate
- Speaking monster
- Monsters