Difference between revisions of "Ring of flight"
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− | {{flavour| | + | {{flavour|A ring that allows its wearer to fly. Its power cannot be evoked while already airborne, making it ill-suited for longer trips above deadly liquid.}} |
By wearing a [[ring of flight]], you gain the [[ability]] to [[fly]] for a short time, allowing you to cross impassable terrain. The ring's rate of success is determined by your [[Evocations]] skill. Each successful use costs 1 [[MP]] and a small amount of [[nutrition]]. You may end your flight at will as a separate ability. | By wearing a [[ring of flight]], you gain the [[ability]] to [[fly]] for a short time, allowing you to cross impassable terrain. The ring's rate of success is determined by your [[Evocations]] skill. Each successful use costs 1 [[MP]] and a small amount of [[nutrition]]. You may end your flight at will as a separate ability. | ||
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==Strategy== | ==Strategy== | ||
− | Although useful, this ring has one crucial limitation: you cannot extend your flight with this ring once you are already airborne. If you find yourself over [[deep water]] or [[lava]] and your flight is nearly over, don't be afraid to read a [[scroll of | + | Although useful, this ring has one crucial limitation: you cannot extend your flight with this ring once you are already airborne. If you find yourself over [[deep water]] or [[lava]] and your flight is nearly over, don't be afraid to read a [[scroll of teleportation]] to get yourself back to land. Alternatively, if you have a different source of flight, e.g., a [[potion of flight]], you can use that to extend your duration. All the same, consider manually landing whenever flight isn't necessary to avoid traveling into dangerous situations with only a short duration remaining. |
==History== | ==History== |
Revision as of 12:59, 2 December 2020
A ring that allows its wearer to fly. Its power cannot be evoked while already airborne, making it ill-suited for longer trips above deadly liquid. |
By wearing a ring of flight, you gain the ability to fly for a short time, allowing you to cross impassable terrain. The ring's rate of success is determined by your Evocations skill. Each successful use costs 1 MP and a small amount of nutrition. You may end your flight at will as a separate ability.
Note that a flying character still triggers traps as normal.
The chance of successfully evoking this ring rises with your Evocations skill:
Evocations | Failure rate(%) |
0 | 28.53% |
1 | 24.70% |
3 | 17.85% |
5 | 12.31% |
7 | 8.05% |
10 | 3.71% |
15 | 0.49% |
20 | 0.00% |
25 | 0.00% |
27 | 0.00% |
Strategy
Although useful, this ring has one crucial limitation: you cannot extend your flight with this ring once you are already airborne. If you find yourself over deep water or lava and your flight is nearly over, don't be afraid to read a scroll of teleportation to get yourself back to land. Alternatively, if you have a different source of flight, e.g., a potion of flight, you can use that to extend your duration. All the same, consider manually landing whenever flight isn't necessary to avoid traveling into dangerous situations with only a short duration remaining.
History
The ring of flight was introduced in 0.12, replacing the ring of levitation.