Difference between revisions of "User:Qqqqwe2"
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{{monster info|clockroach}} | {{monster info|clockroach}} | ||
| + | {{monster info|drude}} | ||
| + | {{monster info|kobold fleshcrafter}} | ||
| + | {{monster info|kobold geomancer}} | ||
| + | {{monster info|mountainshell}} | ||
| + | {{monster info|rockfish}} | ||
| + | {{monster info|screaming refraction}} | ||
{{monster spells|clockroach}} | {{monster spells|clockroach}} | ||
| + | {{monster spells|kobold fleshcrafter}} | ||
| + | {{monster spells|kobold geomancer}} | ||
| + | {{monster spells|mountainshell}} | ||
| + | {{monster spells|screaming refraction}} | ||
##Test | ##Test | ||
Revision as of 05:36, 31 January 2026
| clockroach B | |
|---|---|
| HP | 7-15 |
| HD | 1 |
| XP | 37 |
| Speed | 12 |
| AC | 3 |
| EV | 10 |
| Will | 20 |
| Attack1 | 4 (bite: plain)
|
| Resistances | None |
| Vulnerabilities | Poison |
| Habitat | Land |
| Intelligence | Animal |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Little |
| Type | clockroach, clockroach |
| Flags | Warded No skeleton |
| A common dungeon pest that combines the worst features of a scavenging insect and a looming deadline.
Time flows strangely around it, rewinding any injuries inflicted upon it unless the source of them is near enough to be caught up in its timestream. |
| drude 5 | |
|---|---|
| HP | 13-28 |
| HD | 4 |
| XP | 38 |
| Speed | 13 |
| AC | 4 |
| EV | 17 |
| Will | 10 |
| Attack1 | 8 (hit: doom) |
| Attack2 | 8 (hit: doom)
|
| Resistances | rF+ rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Demonic |
| Size | Little |
| Type | drude, drude |
| Flags | Speaks |
| A conniving demon born from the nightmares of sleeping mages. It delights in coaxing the imagined fears of mortals into reality. |
| kobold fleshcrafter K 32px | |
|---|---|
| HP | 43-88 |
| HD | 13 |
| XP | 955 |
| Speed | 10 |
| AC | 8 |
| EV | 16 |
| Will | 60 |
| Attack1 | 24 (hit: plain) |
| Attack2 | 16 (tentacle slap: poison)
|
| Resistances | rPois+ |
| Vulnerabilities | Silver |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Small |
| Type | kobold, kobold |
| Flags | Evil Speaks Warm-blooded Regenerates |
| A skull-masked kobold, its body mutated by forbidden magics. It conducts vile experiments in the service of demonic powers, formulating ever more terrible monstrosities as vessels for devilish minds.
“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.” |
| kobold geomancer K 32px | |
|---|---|
| HP | 19-39 |
| HD | 5 |
| XP | 955 |
| Speed | 10 |
| AC | 2 |
| EV | 13 |
| Will | 20 |
| Attack1 | 4 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Small |
| Type | kobold, kobold |
| Flags | Speaks Warm-blooded Regenerates |
| A wily kobold who has learned to weaponise every crack and crevice that lines the walls of its domain.
“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.” |
mountainshell rockfish screaming refraction
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Sandblast (3d7) | Magical flag |
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Bolt of Flesh (3d18) | Wizard flag |
| Slot2 | Awaken Flesh (3d14) | Wizard flag |
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Lee's Rapid Deconstruction (3d10*) | Wizard flag |
Script error Script error
- Test
[[Media:[[File: == [[['''''test''''']]] == ]]]]
NEW ORB EGOS BECAUSE I WROTE THIS WHOLE THING AND THEN FORGOT IT WAS 0.34 SO I COULDNT PUBLISH IT YET
- Energy - Increases spell failure rate, but has a chance to refund the entire MP cost of a spell, and always refunds on miscasts. Spell refund chance scales with evocations skill.
- Guile - Reduces willpower of both the wielder and their targets, the latter of which scales with evocations.
- Mayhem - May send enemies into a frenzy upon killing one of their allies.
- Attunement - Acts as a second spell enhancer that copies any enhancers given by the magical staff the player is holding. Has a chance to restore 1-3 MP when attacking with a magical staff.
- Mesmerism - When the wielder is damaged in melee, inflicts daze on all nearby enemies and goes on cooldown. Only recharges when not moving (similar to a barachi's hop). Daze duration, cooldown, and effect radius scale with evocations.
- Pyromania - Enhances fire magic and may release a range-3 blast of fire centered on the player upon killing a monster through non-melee or ranged means (spells, wands, abilities). Trigger chance and damage scales with evocations.
- Stardust - Upon spending MP for the first time in a battle, conjures several shooting stars around the player, which behave like foxfires but knock enemies back upon contact and can be shot through. The number of shooting stars created scales with the MP used, and the damage scales with evocations. Recharges after returning to full MP and spending a few turns out of sight from enemies.
- Glass - May inflict the vitrify status upon enemies when damaging them, the chance of which scales with evocations.
- Light - Surrounds the wielder with a 3-tile halo. Only available when starting as a monk or very rarely from vaults.
- Pages with script errors
- Bite type
- Plain flavour
- Poison vulnerability
- Animal intelligence
- Uses nothing
- Natural holiness
- Little monsters
- Warded
- No skeleton
- Monsters
- Hit type
- Doom flavour
- Fire resistance
- Poison resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Open doors
- Demonic holiness
- Speaking monster
- Pages with broken file links
- Tentacle slap type
- Poison flavour
- Silver vulnerability
- Weapons armour
- Starting equipment
- Small monsters
- Evil
- Evil monsters
- Warm-blooded
- Regenerates
- Spellcaster