Difference between revisions of "Cherub"

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(Added notes on cherub ability (thanks CommanderC))
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=cherub
 
|name=cherub
 
|glyph={{LightBlue|A}}
 
|glyph={{LightBlue|A}}
|tile=[[file:cherub.png]]
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|tile=[[File:Cherub.png]]
|flags={{Glows flag}}<br>{{Flying flag}}<br>{{See invisible flag}}
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|flags={{Fighter flag}}<br>{{Speaks flag}}<br>{{Glows flag}}<br>{{See invisible flag}}<br>{{Flying flag}}
|resistances={{Poison resistance}}, {{Rot resistance}}, {{Fire resistance}}, {{Electricity resistance}}, {{Negative energy resistance}}, {{Holy resistance}}
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|resistances={{Fire resistance}}, {{Electricity resistance}}, <br>{{Poison resistance}}, {{Negative energy resistance 3}}, <br>{{Rot resistance}}, {{Holy resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
|xp=754
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|max_chunks=0
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|meat={{No corpse}}
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|xp=755
 
|holiness={{Holy}}
 
|holiness={{Holy}}
 
|magic_resistance=96
 
|magic_resistance=96
|hp_range=54 - 99
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|hp_range=59-92
|avg_hp=77
 
 
|armour_class=10
 
|armour_class=10
 
|evasion=20
 
|evasion=20
|speed=10
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|habitat=Land
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|speed= 10
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|size={{Medium}}
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|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=15 ({{Hit type}}: {{Plain flavour}})
 
|attack1=15 ({{Hit type}}: {{Plain flavour}})
|attack2=8 ({{Cherub type}}: {{Plain flavour}})
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|attack2=8 ({{Peck type}}: {{Plain flavour}})
 
|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
 
|hit_dice=9
 
|hit_dice=9
|base_hp=6
 
|extra_hp=5
 
|fixed_hp=0
 
 
|intelligence={{High intelligence}}
 
|intelligence={{High intelligence}}
|habitat=land
 
|size={{Medium}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
 
|genus=angel
 
|genus=angel
 
|species=cherub
 
|species=cherub
|item_use={{Weapons armour}}
 
 
}}
 
}}
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 +
<!--monster-bot-end-->
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{{Flavour|Behold! A throne-bearer of the Gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the three angelic beings who stand before the Good Gods, singing eternal hymns of praise to their Glory and Goodness. Indeed, these hymns have the power to rouse greatness in hearts pure and true.
 
{{Flavour|Behold! A throne-bearer of the Gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the three angelic beings who stand before the Good Gods, singing eternal hymns of praise to their Glory and Goodness. Indeed, these hymns have the power to rouse greatness in hearts pure and true.
  

Revision as of 19:46, 2 May 2013

cherub ACherub.png
HP 59-92
HD 9
XP 755
Speed 10
AC 10
EV 20
Will 96
Attack1 15 (hit: plain)
Attack2 8 (peck: plain)


Resistances rF+, rElec,
rPois+, rN+++,
rRot, rHoly
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Holy
Size Medium
Type angel, cherub
Flags Fighter
Speaks
Glows
See invisible
Flying


Behold! A throne-bearer of the Gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the three angelic beings who stand before the Good Gods, singing eternal hymns of praise to their Glory and Goodness. Indeed, these hymns have the power to rouse greatness in hearts pure and true.

"The glory of Yahweh mounted up from the cherub, and stood over the threshold of the house; and the house was filled with the cloud, and the court full of the brightness of Yahweh's glory.

The sound of the wings of the cherubim was heard even to the outer court, as the voice of God Almighty when he speaks."

-WEB Bible, Ezekiel 10:4-5

Useful Info

Cherubim are flying holy beings with a 6-tile halo aura. Although less dangerous than daevas, they tend to wield decent blessed flaming long blades and fire longbows at you (often with branded ammunition). They are extremely rare, only appearing in holy-themed Pandemonium and Ziggurat floors, as well as the odd Dungeon good god vault.

Tips & Tricks

  • Worshipping a good god (Zin, the Shining One, or Elyvilon) may cause it to calm down and become neutral towards you.
  • The "cherub" hit type is unique to cherubim and cosmetic only. It is simply randomized to reflect the possible attacks from each of the four heads: hit, bite, peck, or gore.
  • Like orc knights, cherubs have a Hymn ability that allows them to empower any lower HD holy monsters around them, causing these allies to deal +30% damage. However, this ability is currently useless, as there are currently no lower HD holy monsters in the game.