Difference between revisions of "Eldritch tentacle"
(rewrote to reflect that not all eldritch tentacles are summoned) |
(Updated for 0.13) |
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{{monster | {{monster | ||
|name=eldritch tentacle | |name=eldritch tentacle | ||
− | |glyph={{ | + | |glyph={{LightRed|w}} |
|tile=[[File:Eldritch tentacle.png]] | |tile=[[File:Eldritch tentacle.png]] | ||
− | |flags={{Eats corpses}}<br>{{ | + | |flags={{Eats corpses}}<br>{{Levitate flag}}<br>{{No poly flag}}<br>{{See invisible flag}}<br>{{Stationary flag}} |
|resistances={{Hellfire resistance}}, {{Cold resistance 3}}, <br>{{Electricity resistance 3}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Acid resistance 3}}, {{Drown resistance}} | |resistances={{Hellfire resistance}}, {{Cold resistance 3}}, <br>{{Electricity resistance 3}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Acid resistance 3}}, {{Drown resistance}} | ||
|vulnerabilities={{Silver vulnerability}} | |vulnerabilities={{Silver vulnerability}} | ||
|max_chunks=0 | |max_chunks=0 | ||
|meat={{No corpse}} | |meat={{No corpse}} | ||
− | |xp= | + | |xp=2288 |
|holiness={{Nonliving}} | |holiness={{Nonliving}} | ||
|magic_resistance=Immune | |magic_resistance=Immune | ||
− | |hp_range=99- | + | |hp_range=99-140 |
− | |avg_hp= | + | |avg_hp=119 |
|armour_class=13 | |armour_class=13 | ||
|evasion=0 | |evasion=0 | ||
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|species=eldritch tentacle | |species=eldritch tentacle | ||
}} | }} | ||
+ | {{Flavour|An immense, squamous appendage of some unseen creature, dripping with ichor and tipped with a single, terrible-looking claw.<br> | ||
+ | <br> | ||
+ | It looks extremely dangerous.<br> | ||
+ | It is immune to electricity, poison, fire, cold and acid.<br> | ||
+ | It is immune to hostile enchantments.<br> | ||
+ | It can see invisible.<br> | ||
+ | It is fast.<br> | ||
+ | It can fly.<br> | ||
+ | It is giant.}} | ||
+ | |||
<!--monster-bot-end--> | <!--monster-bot-end--> | ||
− | + | ||
==Useful Info== | ==Useful Info== |
Revision as of 22:22, 10 October 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
For a list of all tentacles, see list of tentacles.
eldritch tentacle w | |
---|---|
HP | 99-140 |
HD | 16 |
XP | 2288 |
Speed | 12 |
AC | 13 |
EV | 0 |
Will | Immune |
Attack1 | 30 (tentacle slap: chaos) |
Attack2 | 40 (claw: chaos)
|
Resistances | damnation, rC+++, rElec+++, rPois+++, rN+++, rTorm, rRot+++, rSticky, rAcid+++, rDrown |
Vulnerabilities | Silver |
Habitat | Amphibious |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Non-living |
Size | Giant |
Type | eldritch tentacle, eldritch tentacle |
Flags | Eats corpses Levitate No poly See invisible Stationary |
An immense, squamous appendage of some unseen creature, dripping with ichor and tipped with a single, terrible-looking claw.
|
Useful Info
Eldritch tentacles are the limbs of some gargantuan horror that is reaching through a Malign Gateway. They're fast, immune to magic and all elemental damage, and very powerful. They are loyal to their summoner when they first arrive, but if they survive long enough they inevitably go rogue and simply attack anything within their considerable reach. They occasionally appear as you explore the Hells, in the Roulette of Golubria, and they may appear in certain Abyss-themed vaults.
Tips & Tricks
- In spite of the fact that dripping tentacle horrors are generally seen as evil, eldritch tentacle biology is so alien that they are treated as nonliving, and thus suffer no extra harm from holy attacks. Silver missiles deal additional damage, and non-elemental Conjurations, Earth Magic, and Airstrike will also harm it effectively.
- Eldritch tentacles can reach out four spaces from their origin points. Casters or ranged specialists can stand just beyond their reach and fling stuff at them until they die. Melee fighters will have a harder time, as the tentacle will retract if attacked from beyond its reach (poking it to death with a Polearm won't work).
- Because only one Malign Gateway can be open at a time, only one (summoned) eldritch tentacle can exist at a time. Use other summoned creatures to support it.
- Given enough time, a Malign Gateway will simply collapse on its own, severing the limb and defeating the tentacle for you.
Categories:
- 0.12 articles
- Tentacle slap type
- Chaos flavour
- Claw type
- Damnation resistance
- Fire resistance
- Fire resistance 3
- Cold resistance
- Cold resistance 3
- Electricity resistance
- Electricity resistance 3
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Acid resistance
- Acid resistance 3
- Drown resistance
- Silver vulnerability
- Animal intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Giant monsters
- Eats corpses
- Levitate
- No poly
- See invisible
- Stationary
- Monsters