Difference between revisions of "Tengu conjurer"
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{{monster | {{monster | ||
|name=tengu conjurer | |name=tengu conjurer | ||
|glyph={{Blue|H}} | |glyph={{Blue|H}} | ||
|tile=[[File:Tengu conjurer.png]] | |tile=[[File:Tengu conjurer.png]] | ||
− | |flags={{ | + | |flags={{Actual spells flag}}<br>{{Hybrid flag}}<br>{{Levitate flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} |
|resistances=None | |resistances=None | ||
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=3 | |max_chunks=3 | ||
|meat={{Clean corpse}} | |meat={{Clean corpse}} | ||
− | |xp= | + | |xp=331 |
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=28 |
− | |hp_range= | + | |hp_range=23-40 |
− | |avg_hp= | + | |avg_hp=31 |
|armour_class=2 | |armour_class=2 | ||
− | |evasion= | + | |evasion=17 |
|habitat=Land | |habitat=Land | ||
− | |speed= 10 | + | |speed= 10 (move: 90%) |
|size={{Medium}} | |size={{Medium}} | ||
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} | ||
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|attack3=5 ({{Claw type}}: {{Plain flavour}}) | |attack3=5 ({{Claw type}}: {{Plain flavour}}) | ||
|attack4= | |attack4= | ||
− | |hit_dice= | + | |hit_dice=7 |
|base_hp=3 | |base_hp=3 | ||
− | |extra_hp= | + | |extra_hp=3 |
|fixed_hp=0 | |fixed_hp=0 | ||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
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|species=tengu | |species=tengu | ||
}} | }} | ||
− | {{ | + | {{Flavour|One of many tengu with a talent for the destructive magical arts.}} |
+ | |||
+ | <!--monster-bot-end--> | ||
+ | |||
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==Useful Info== | ==Useful Info== | ||
'''Tengu conjurers''' are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard [[tengu (monster)|tengu]]. They are vault-defined monsters only found in the tengu_band vault. | '''Tengu conjurers''' are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard [[tengu (monster)|tengu]]. They are vault-defined monsters only found in the tengu_band vault. |
Revision as of 22:31, 10 October 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
tengu conjurer H | |
---|---|
HP | 23-40 |
HD | 7 |
XP | 331 |
Speed | 10 (move: 90%) |
AC | 2 |
EV | 17 |
Will | 28 |
Attack1 | 10 (hit: plain) |
Attack2 | 5 (peck: plain) |
Attack3 | 5 (claw: plain) |
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | tengu, tengu |
Flags | Actual spells Hybrid Levitate See invisible Speaks Spellcaster Warm-blooded |
One of many tengu with a talent for the destructive magical arts. |
Contents
Useful Info
Tengu conjurers are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard tengu. They are vault-defined monsters only found in the tengu_band vault.
Spells
Spell set | |
---|---|
Slot1 | Airstrike (0-20) |
Slot2 | Magic Dart (3d4) |
Slot3 | Iskenderun's Mystic Blast (3d11) |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Variant Tengu
You may encounter a tengu aerator while exploring a particular vault. Along with being much more durable than normal, they pack some extremely nasty Air Magic. They usually guard a staff of air and book of Air.
Spells: Lightning Bolt (3d20), Airstrike (0-40), Chain Lightning, Swiftness, Blink
This particularly ferocious tengu is well on its way towards mastery of air magic. |
History
Tengu conjurers were added in 0.12.