Difference between revisions of "Curse skull"
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*Their high AC, elemental resistances, and evasive behavior makes them difficult to kill. | *Their high AC, elemental resistances, and evasive behavior makes them difficult to kill. | ||
**[[Dispel Undead]] can destroy them in a few shots. But getting into range is difficult, due to the mass of summons and the tendency to stay on the edge of LOS. | **[[Dispel Undead]] can destroy them in a few shots. But getting into range is difficult, due to the mass of summons and the tendency to stay on the edge of LOS. | ||
− | **Due to their resistances, many elemental spells fare poorly. Irresistible spells like [[Borgnjor's Vile Clutch]] or [[Airstrike]] bypass this problem. Level 9 spells can also pierce resistances. | + | **Due to their resistances, many elemental spells fare poorly. Irresistible spells like [[Lee's Rapid Deconstruction]], [[Borgnjor's Vile Clutch]] or [[Airstrike]] bypass this problem. Level 9 spells can also pierce resistances. |
**Melee fighters can use weapons of [[holy wrath]]. [[Javelin]]s or bolt [[wand]]s can work well if you can't get in melee range. | **Melee fighters can use weapons of [[holy wrath]]. [[Javelin]]s or bolt [[wand]]s can work well if you can't get in melee range. | ||
**Curse skulls are immune to [[Silence]] and have infinite willpower, so you can't simply disable their ability to cast spells. | **Curse skulls are immune to [[Silence]] and have infinite willpower, so you can't simply disable their ability to cast spells. |
Revision as of 06:51, 3 August 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
curse skull z | |
---|---|
HP | 34-70 |
HD | 13 |
XP | 1586 |
Speed | 15 |
AC | 35 |
EV | 3 |
Will | Immune
|
Resistances | rF++ rC++ rElec rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Human |
Uses | Uses nothing |
Holiness | Undead |
Size | Tiny |
Type | curse skull, curse skull |
Flags | Evil See invisible Flying Unbreathing Speaks |
A charred skull floating in the air and rotating slowly. Mystic symbols are carved into its blackened surface. |
Contents
Useful Info
Curse skulls are powerful undead monsters which resist almost everything, summon swarms of undead allies, and torment you repeatedly. They never move while you're within line of sight, but will quickly position themselves in irritatingly out-of-reach places whenever you flee. They can be found in the Crypt.
Spells
Spell set I | ||
---|---|---|
Slot1 | Summon Undead | Magical flag, Noisy flag |
Slot2 | Symbol of Torment | Magical flag, Noisy flag |
Tips & Tricks
- Their high AC, elemental resistances, and evasive behavior makes them difficult to kill.
- Dispel Undead can destroy them in a few shots. But getting into range is difficult, due to the mass of summons and the tendency to stay on the edge of LOS.
- Due to their resistances, many elemental spells fare poorly. Irresistible spells like Lee's Rapid Deconstruction, Borgnjor's Vile Clutch or Airstrike bypass this problem. Level 9 spells can also pierce resistances.
- Melee fighters can use weapons of holy wrath. Javelins or bolt wands can work well if you can't get in melee range.
- Curse skulls are immune to Silence and have infinite willpower, so you can't simply disable their ability to cast spells.
- Try to minimize time spent in line of sight with a curse skull; this minimizes the amount of torments. Use corners or a scroll of fog to break the line of sight.
- A potion of lignification gives immunity to torment. However, you'll be trapped with the curse skull, along with its army of summoned reinforcements. Use with caution; preferably use it around a corner, somewhere away from unexplored regions.
History
Categories:
- 0.30 articles
- Fire resistance
- Fire resistance 2
- Cold resistance
- Cold resistance 2
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Uses nothing
- Undead holiness
- Asphyxiation resistance
- Tiny monsters
- Evil
- Evil monsters
- See invisible
- Flying
- Unbreathing monsters
- Speaking monster
- Monsters
- Spellcaster