Erica

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Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Erica xErica.png
HP 41-84
HD 9
XP 836
Speed 10
AC 0
EV 13
Will 40
Attack1 11 (hit: plain)
Attack2 3 (constrict: crush)


Resistances None
Vulnerabilities None
Habitat Amphibious
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type octopode, octopode
Flags Speaks
Warm-blooded
Unique
Female
No skeleton
A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force.

Useful Info

Erica the Fiery-Tempered is a unique caster of destructive and disabling magic. She wields a flaming scimitar, but prefers to fight from a distance while invisible. Also, she always spawns with a ring.

Location

Spells

Spell set I
Slot1 Venom Bolt (3d14) Wizard flag
Slot2 Invisibility Wizard flag
Slot3 Slow Wizard flag

Tips & Tricks

History

  • In 0.32, she will have less Will (60 -> 40) and EV (14 -> 13). Also, her melee attacks will be nerfed: 15 -> 11 and 4 -> 3.
  • Prior to 0.31, Erica was a human. She had less EV and a weaker melee attack, but could cast Force Lance (3d13) and Confuse.
  • Prior to 0.25, Erica had Iskenderun's Mystic Blast instead of Force Lance.
  • Prior to 0.17, she could also cast Teleport Self.