Gnome
- This page is about the player species. For the monster, see Gnome (monster).
Gnomes are an underground-dwelling race of creatures, related to the dwarves but even more closely in touch with the earth.
They are quite small, and share many characteristics with halflings (except for the great agility), although they advance slightly more slowly in experience levels. They are okay at most skills, but excellent at earth elemental magic and very poor at air magic.
Occasionally they can use their empathy with the earth to sense their surroundings; this ability increases in power as they gain experience levels.
They were removed in 0.6.0 in favor of Deep Dwarves.
Preferred Classes
Gnomes are among the least versatile races in the game, usually becoming Chaos Knights, Crusaders, Enchanters, Earth Elementalists, Stalkers, and Assassins.
Level Bonuses
- -1 HP every level until character level 13.
- -1 HP every 3rd level.
- Average MP.
- +1 dexterity or intelligence every 4th level.
Skill aptitudes
The lower the value, the better the aptitude.
Skill | Aptitude | Skill | Aptitude | Skill | Aptitude |
---|---|---|---|---|---|
Attack | Miscellaneous | Magic | |||
Fighting | 100 | Armour | 150 | Spellcasting | 156 |
Short Blades | 75 | Dodging | 70 | Conjurations | 100 |
Long Blades | 100 | Stealth | 70 | Enchantments | 100 |
Axes | 100 | Stabbing | 80 | Summonings | 110 |
Maces & Flails | 130 | Shields | 120 | Necromancy | 130 |
Polearms | 140 | Traps & Doors | 60 | Translocations | 130 |
Staves | 130 | Transmutation | 120 | ||
Unarmed Combat | 110 | Invocations | 90 | Divinations | 120 |
Evocations | 45 | ||||
Throwing | 100 | Fire Magic | 100 | ||
Slings | 80 | Ice Magic | 100 | ||
Bows | 100 | Air Magic | 170 | ||
Crossbows | 90 | Earth Magic | 60 | ||
Darts | 60 | Experience | 110 | Poison Magic | 130 |