Forgewright
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. |
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Forgewrights are mages who focus on Forgecraft.
Contents
Preferred Species
Barachi, Coglin, Human, Merfolk, Mountain Dwarf, and Vine Stalker are the recommended species if you pick a Forgewright background.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 hammer
- +0 robe
- Potion of magic
Available Spells:
- Kinetic Grapnel
- Construct Spike Launcher
- Launch Clockwork Bee
- Forge Blazeheart Golem
- Forge Lightning Spire
Forgewrights start with the Kinetic Grapnel spell memorised.
Starting Skills and Stats
These are adjusted by your species' aptitudes.
- Dodging: 2
- Stealth: 2
- Spellcasting: 2
- Forgecraft: 4
Choosing Forgewright adds 2 to your starting Strength, 7 to your starting Intelligence and 3 to your starting Dexterity.
Strategy
Spell Details
History
- In 0.33, this background will be added to the game, along with the Forgecraft skill.
Backgrounds | |
---|---|
Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |