Difference between revisions of "Ancient champion"

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{{monster info}}
{{monster
 
|name=ancient champion
 
|glyph={{LightMagenta|z}}
 
|tile=[[File:Ancient champion.png]]
 
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Fighter flag}}<br>{{Spellcaster flag}}
 
|resistances={{Cold resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=2101
 
|holiness={{Undead}}
 
|magic_resistance=130
 
|hp_range=59-79
 
|avg_hp=69
 
|armour_class=15
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=32 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=14
 
|base_hp=4
 
|extra_hp=2
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=ancient champion
 
|species=ancient champion
 
}}
 
{{Flavour|An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.}}
 
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==Useful Info==
 
==Useful Info==
'''Ancient champions''' are dangerous [[undead]] foes with powerful spellcasting abilities and good weapons and armour. They can be found in [[the Crypt]], often leading a band of [[skeletal warrior]]s.
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'''Ancient champions''' are dangerous [[undead]] foes with powerful spellcasting abilities and good weapons and armour. They can be found in [[the Crypt]] and [[the Iron City of Dis]].
  
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{{monster spells}}
==Spells==
 
{{Spellcaster
 
|number=I
 
|slot1=[[Bolt of Draining]] (3d21)
 
|slot2=''none''
 
|slot3=[[Haste]]
 
|slot4=[[Stone Arrow]] (3d21)
 
|slot5=''none''
 
|slot6=''none''
 
}}
 
{{Spellcaster
 
|number=II
 
|slot1=[[Iron Shot]] (3d26)
 
|slot2=''none''
 
|slot3=[[Haste]]
 
|slot4=[[Pain]] (d15)
 
|slot5=''none''
 
|slot6=''none''
 
}}
 
{{clear}}
 
{{Spellcaster
 
|number=III
 
|slot1=[[Iskenderun's Mystic Blast]] (3d19)
 
|slot2=[[Slow]] {{Enchpower|Slow|50}}
 
|slot3=[[Haste]]
 
|slot4=''none''
 
|slot5=''none''
 
|slot6=''none''
 
}}
 
{{Spellcaster
 
|number=IV
 
|slot1=[[Venom Bolt]] (3d18)
 
|slot2=''none''
 
|slot3=[[Animate Dead]]
 
|slot4=[[Haunt]]
 
|slot5=''none''
 
|slot6=''none''
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to usually being able to haste themselves. However, their spell sets vary considerably in threat level: Bolt of Draining and Iskenderun's Mystic Blast are both fairly negligible, while Iron Shot and Haunt are much harder to deal with. Consider switching to an [[amulet of warding]] if you suddenly find yourself surrounded by summoned ghosts.
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*All ancient champions are considerable threats in melee, wearing [[plate armour]]/[[chain mail]] and wielding well-enchanted, branded two-handed weapons, in addition to being able to haste themselves.
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*Despite their deadliness and solid defenses, they don't have terribly high HP; The irresistible damage from [[Dispel Undead]] or [[Lee's Rapid Deconstruction]] in particular will take care of these very easily.
  
 
==History==
 
==History==
Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault.
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*Prior to [[0.27]], they could have one of two possible spell sets:
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**[[Bolt of Draining]] (3d21), [[Stone Arrow]] (3d21), and [[Haste]]
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**[[Iron Shot]] (3d26), [[Pain]] (d15), and [[Haste]]
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*Prior to [[0.19]], ancient champions had a spell set with [[Haste]], [[Iskenderun's Mystic Blast]], and [[Slow]].
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*Prior to [[0.18]], they had a spell set with [[Venom Bolt]] and [[Haunt]].
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*Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault.

Latest revision as of 03:29, 2 December 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
ancient champion zAncient champion.png
HP 46-94
HD 14
XP 2293
Speed 10
AC 23
EV 7
Will 120
Attack1 32 (hit: plain)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type ancient champion, ancient champion
Flags Fighter
Evil
Unbreathing
An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.

Useful Info

Ancient champions are dangerous undead foes with powerful spellcasting abilities and good weapons and armour. They can be found in the Crypt and the Iron City of Dis.

Spells

Spell set I
Slot1 Iron Shot (3d26) Wizard flag
Slot2 Haste Wizard flag

Tips & Tricks

  • All ancient champions are considerable threats in melee, wearing plate armour/chain mail and wielding well-enchanted, branded two-handed weapons, in addition to being able to haste themselves.
  • Despite their deadliness and solid defenses, they don't have terribly high HP; The irresistible damage from Dispel Undead or Lee's Rapid Deconstruction in particular will take care of these very easily.

History