Difference between revisions of "Balrug"

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(upd 0.25, saw it in tournament, no change)
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{{monster info}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
 
*The more [[fire resistance]] you have when facing them, the better.
 
*The more [[fire resistance]] you have when facing them, the better.
*Balrugs are vulnerable to cold. Any decent [[Ice Elementalist]] or [[Conjurer]] shouldn't have much difficulty with them. Other characters can take advantage of their mediocre [[EV]] to zap them with a [[wand of cold]].
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*Balrugs are vulnerable to [[cold]]. Any decent [[Ice Elementalist]] or [[Conjurer]] shouldn't have much difficulty with them. Other characters can take advantage of their vulnerability with [[freezing]]-branded weapons or by zapping them with a [[wand of iceblast]].
*Although huge, they are still faster than most characters.
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*Don't let their size fool you; balrugs are still faster than most characters.
 
*[[Maces & Flails]] specialists will probably want to take a look at their weaponry, as [[demon whip]]s are among the best weapons in the game.
 
*[[Maces & Flails]] specialists will probably want to take a look at their weaponry, as [[demon whip]]s are among the best weapons in the game.
  
 
==Trivia==
 
==Trivia==
The balrug is almost identical to the [http://en.wikipedia.org/wiki/Balrog balrog], a fiery whip-wielding demon from J.R.R. Tolkien's ''Lord of the Rings'' novels.
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Balrugs are almost identical to the [http://en.wikipedia.org/wiki/Balrog balrog], a fiery whip-wielding demon from J.R.R. Tolkien's ''Lord of the Rings'' novels.
  
 
==History==
 
==History==
They knew Teleport Self between [[0.6]] and [[0.10]]. Prior to [[0.10]], they were tier-1 demons.
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*Prior to [[0.28]], balrugs were [[:Category:Water_vulnerability|vulnerable to water]].
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*Prior to [[0.10]], they were tier-1 demons.
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*Balrugs knew Teleport Self between [[0.6]] and [[0.10]].
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Latest revision as of 21:45, 17 August 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
balrug 2Balrug.png
HP 50-103
HD 14
XP 1661
Speed 12
AC 5
EV 12
Will 160
Attack1 25 (hit: fire)


Resistances rF+++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Cold
Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Demonic
Size Large
Type balrug, balrug
Flags Fighter

See invisible
Flying
A huge and very powerful demon, wreathed in fire and shadows.

Useful Info

Balrugs are brutish tier-2 demons, often armed with branded demon whips and capable of casting powerful Fire Magic. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit.

Spells

Spell set I
Slot1 Bolt of Fire (3d23) Magical flag
Slot2 Fireball (3d23) Magical flag
Slot3 Pyre Arrow (2d14*) Magical flag
Slot4 Smiting (7-17) Magical flag

Tips & Tricks

  • The more fire resistance you have when facing them, the better.
  • Balrugs are vulnerable to cold. Any decent Ice Elementalist or Conjurer shouldn't have much difficulty with them. Other characters can take advantage of their vulnerability with freezing-branded weapons or by zapping them with a wand of iceblast.
  • Don't let their size fool you; balrugs are still faster than most characters.
  • Maces & Flails specialists will probably want to take a look at their weaponry, as demon whips are among the best weapons in the game.

Trivia

Balrugs are almost identical to the balrog, a fiery whip-wielding demon from J.R.R. Tolkien's Lord of the Rings novels.

History