Difference between revisions of "Serpent talisman"

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==Useful Info==
 
==Useful Info==
When e'''V'''oked, a serpent talisman turns you into Serpent Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
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When e'''V'''oked, a serpent talisman turns you into Anaconda Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
  
 
Anaconda Form has the following effects:
 
Anaconda Form has the following effects:
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'''Combat Bonuses'''
 
'''Combat Bonuses'''
 
* '''HP Bonus:''' 120% HP
 
* '''HP Bonus:''' 120% HP
* '''Innate AC:''' 8 - 12 [[AC]], scaling linearly with Shapeshifting skill.
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* '''Innate AC:''' 8 - 12 [[AC]], scaling linearly with Shapeshifting skill. (10 AC at 10 Shapeshifting)
 
* '''[[Unarmed Combat]]:''' 12 base damage.
 
* '''[[Unarmed Combat]]:''' 12 base damage.
 
* '''[[Constriction]]:''' When making a melee attack, you initiate [[constriction]]. You can constrict 1 [[large]] (or smaller) foe at a time.
 
* '''[[Constriction]]:''' When making a melee attack, you initiate [[constriction]]. You can constrict 1 [[large]] (or smaller) foe at a time.

Revision as of 10:31, 12 July 2023

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Transforms the user into a giant, cold-blooded anaconda, ready to wind their coils around foes and crush them to death. Shapeshifting skill increases the armour provided by the snake's scales. While transformed, any equipped weapons and armour are melded, and casting spells is much more difficult.

A serpent talisman is a talisman that changes you into Anaconda Form, a giant, constricting snake.

Useful Info

When eVoked, a serpent talisman turns you into Anaconda Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Anaconda Form has the following effects:

Combat Bonuses

  • HP Bonus: 120% HP
  • Innate AC: 8 - 12 AC, scaling linearly with Shapeshifting skill. (10 AC at 10 Shapeshifting)
  • Unarmed Combat: 12 base damage.
  • Constriction: When making a melee attack, you initiate constriction. You can constrict 1 large (or smaller) foe at a time.

Restrictions

Other

Anaconda Form has a minimum Shapeshifting skill of 9, below which you get an HP penalty. It has a maximum skill of 20, where skill has no further impact.

Strategy

Constriction is a very strong effect. It reduces enemy EV by at least 50% and deals extra damage. Unlike base octopodes, Anaconda Form can constrict large creatures, including things like centaurs, yaks, and hydras.

Anaconda Form also gives a fair bit of AC. For a character first entering the Lair, it offers more AC than light armour, without the encumbrance of heavy armour. When combined with the 120% HP, it's a fairly durable form.

Tips & Tricks

  • Being cold-blooded is risky when fighting monsters with freezing weapons or other sorts of cold damage.

History

  • Will be introduced in trunk, in the transformation overhaul. Anaconda Form had no previous counterpart. Similar in role to Ice Form.
Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormDragon FormStatue FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Shadow Form