Difference between revisions of "Sonja"

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*Sonja may be a pest at range, but if she's wielding a distortion dagger, she's absolutely deadly in melee; her speed and three attacks per action mean she delivers 3-6 distortion strikes before most characters can even respond. However, she has very low HP and pathetic [[magic resistance]], so most disabling [[Hexes]] will stop her easily, as will [[Airstrike]] or other unavoidable spells. Even with low [[Evocations]] skill, a [[wand of disintegration]] or [[wand of paralysis]] pretty much guarantees her defeat.
 
*Sonja may be a pest at range, but if she's wielding a distortion dagger, she's absolutely deadly in melee; her speed and three attacks per action mean she delivers 3-6 distortion strikes before most characters can even respond. However, she has very low HP and pathetic [[magic resistance]], so most disabling [[Hexes]] will stop her easily, as will [[Airstrike]] or other unavoidable spells. Even with low [[Evocations]] skill, a [[wand of disintegration]] or [[wand of paralysis]] pretty much guarantees her defeat.
 
*[[Poison resistance]] will render her needles harmless, but won't do much against her melee attacks.
 
*[[Poison resistance]] will render her needles harmless, but won't do much against her melee attacks.
*Remember that kobolds leave poisonous corpses so [[Ignite Poison]] will make short work of her before she even reaches melee range.
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*Remember that kobolds leave poisonous corpses. [[Ignite Poison]] will make short work of her long before she reaches melee range.
  
 
[[Category:Kobold]]
 
[[Category:Kobold]]

Revision as of 15:13, 18 April 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Sonja KSonja.png
HP 30
HD 6
XP 293
Speed 14
AC 2
EV 24
Will 10
Attack1 9 (hit: plain)
Attack2 5 (hit: plain)
Attack3 5 (hit: plain)
Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Small
Type kobold, kobold
Flags Speaks
Unique
Warm-blooded
A graceful kobold assassin. Admire her graceful pirouettes, thrill at her daring leaps! But watch out for her knives!


Useful Info

A unique kobold, Sonja the Graceful Assassin usually wields a dagger or short sword of distortion, venom, or draining, as well as a blowgun with curare needles. She has exceptional EV, is faster than average, and can escape when cornered.

Location

Spells

Spell set
Slot1 Blink Wizard flag
Slot2 Teleport Self Emergency flag, Wizard flag

Tips & Tricks

  • Sonja may be a pest at range, but if she's wielding a distortion dagger, she's absolutely deadly in melee; her speed and three attacks per action mean she delivers 3-6 distortion strikes before most characters can even respond. However, she has very low HP and pathetic magic resistance, so most disabling Hexes will stop her easily, as will Airstrike or other unavoidable spells. Even with low Evocations skill, a wand of disintegration or wand of paralysis pretty much guarantees her defeat.
  • Poison resistance will render her needles harmless, but won't do much against her melee attacks.
  • Remember that kobolds leave poisonous corpses. Ignite Poison will make short work of her long before she reaches melee range.