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- .... Since there is so much to find, we need your help to maintain this site. If you find something interesting that's missing, spot an error, or just want8 KB (1,083 words) - 20:31, 7 April 2024
- *Prior to [[0.30]], this mutation reduced shield penalties as if you were [[size|large]].875 bytes (122 words) - 14:33, 10 May 2023
- The 'split' of XP remains the same even if you lose a skill (such as [[Ru]] sacrifice).495 bytes (66 words) - 16:00, 20 July 2022
- ...errible undead corpse that draws vitality from slain foes. Has manageable (if below-average) aptitudes for magic and is fairly skilled with its claws. The following species were added/removed in the given versions. If not otherwise specified, a species was present in the first version of DCSS7 KB (1,052 words) - 12:27, 9 February 2024
- ...'re almost guaranteed to chance across at least a few incredibly powerful, if ill-suited, items -- can be a useful asset. ...e either to commit to Maces & Flails, or swap to something else you found. If you find nothing amazing, you can rely on your [[background]]. Watch out fo5 KB (753 words) - 22:55, 4 February 2024
- ...harm the user or their allies. All explosions are created instantly; even if an enemy would die from an explosion, it still creates an explosion.1 KB (219 words) - 05:02, 17 August 2023
- ...urce of electricity resistance handy; a [[potion of resistance]] will work if you have no other options. She can't deal any electrical damage as a dracon ...e reluctant to enter her ring of storm clouds, but they could cause issues if they can find a way around to you before timing out.4 KB (553 words) - 17:22, 18 December 2023
- **If they obtain [[spirit shield]], Deep Dwarves have their MP set to 0 and do n ...aling. Consumable healing and your maximum MP will eventually be exhausted if you don't find another way to heal. There are only a few ways to go about t12 KB (1,800 words) - 16:55, 14 December 2023
- ...thin its [[LOS]]. They do not occur naturally, and can only be encountered if summoned by a [[curse toe]]'s [[Summon Mushrooms]].702 bytes (108 words) - 16:14, 11 August 2023
- ...ave a ranged attack, then keep monsters at the edge of LOS (7 tiles away). If you take too much damage, step away to force the monster outside LOS, allow8 KB (1,282 words) - 07:52, 19 February 2024
- ...est in the game (outside of [[Gnoll]]s). Use it. Stealth is quite useful - if not required - in order to avoid fights with dangerous enemies like [[orc p5 KB (779 words) - 17:15, 3 March 2024
- ...entaurs have a kick [[auxiliary attack]]. Hooves reduce [[stealth]] by -20 if you aren't [[flying]].4 KB (555 words) - 02:12, 2 October 2023
- ...is about the player [[species]]. For the monster, see [[Troll (monster)]]. If you were looking for monstrous trolls in general, see [[List of trolls]].'' ...it allows use of shield. But weapon use isn't out of the question, namely if you find an amazing [[artefact]].7 KB (1,083 words) - 00:50, 14 January 2024
- ...ng, to interesting, to game-changing. See the [[demonspawn mutation]] page if you want to figure out the ways your character can grow. It can take a whil4 KB (592 words) - 04:02, 15 January 2024
- ...d]]s. This makes the [[Spider's Nest]] ''much'' more dangerous than usual. If you don't have clarity (or Ru), you can go down the stairs, get confused-lo7 KB (1,134 words) - 17:21, 3 March 2024
- ...laws on their hands. They receive a +2 damage bonus to [[Unarmed Combat]], if they are not wearing [[gloves]]. ...immunity helps early, while [[torment]] immunity is great in [[extended]]. If you play to their strengths (heavy armour, usually with [[Unarmed Combat]])5 KB (808 words) - 17:22, 3 March 2024
- If you are worshipping a [[good god]] and you get clouds of negative energy, y ...regardless of Evocations skill. It could spawn negative energy clouds even if you were worshipping a good god. Also, it did not [[alternate items|altern3 KB (539 words) - 05:51, 16 January 2024
- :Only one monster (if that) can engage you in melee at a time, but you can hit multiple enemies a *If the opportunity presents itself, allowing weaker enemies to stand next to y2 KB (347 words) - 17:13, 20 February 2024
- *You may have up to 2 spare lives at any given time. If you miss gaining an extra life because you already had two, you'll gain tha *If you have less than two lives, pressing '''[[E]]''' shows how much XP is req10 KB (1,568 words) - 14:41, 15 February 2024
- ...rt with 8, but lose 2 per hand occupied (2 per one-handed weapon/shield, 4 if two-handed weapon). ...target, you constrict if you have a free tentacle. It ends if you move or if the enemy escapes. In general, enemies won't intentionally escape constrict7 KB (1,052 words) - 18:12, 20 March 2024
- ...t, abilities, and [[mutation]]s. They may be damaged by monster abilities; if any stat is reduced to 0 or below, you will suffer [[Stat zero|severe penal ...ndom, weighted to benefit items received, but will also total 12. However, if a stat is greater than 17, it is less likely to be increased.8 KB (1,089 words) - 23:51, 21 February 2024
- ...eduction will improve AC rolls. GDR% is equal to <code>16*(AC)^1/4</code>. If GDR is applied, the minimum possible AC roll will equal (damage*GDR%) or (A3 KB (390 words) - 12:14, 15 January 2024
- ...k's [[to-hit]] roll, factoring in any relevant situational modifiers. Only if the to-hit roll matches or beats the EV roll does the attack succeed. However, if you are paralysed, petrified, in [[tree form]], or your [[dexterity]] is 05 KB (825 words) - 01:32, 27 February 2024
- If your strength is ever reduced to 0 or lower, you will suffer [[stat zero]].3 KB (368 words) - 17:28, 2 October 2023
- ...ttributes]], along with [[strength]] and [[intelligence]]. It is important if you want to have high evasion. If your dexterity is ever reduced to 0 or lower, you will suffer [[stat zero]]2 KB (361 words) - 17:31, 2 October 2023
- If your intelligence is ever reduced to 0 or lower, you will suffer [[stat zer ...igence. However, there is a [[Spell Power#Step down|logarithmic stepdown]] if power > 50, so going from 10 to 20 is usually less than twice the power in1 KB (163 words) - 18:29, 21 October 2023
- If at any time your character's current HP reaches 0 or lower, you [[death|die Be very careful if you ever see the message, "Ouch! That really hurt!" pop up - it occurs afte3 KB (466 words) - 06:54, 15 February 2024
- ...as long as it's equipped, so be cautious about wearing unidentified items if you're at risk. This is especially dangerous in regards to INT, as a charac3 KB (517 words) - 10:28, 29 January 2017
- ...ould be treated as '''''[[instant death]]'''''. Most monsters can kill you if you give them 4-5 free turns. Multiple monsters can ''definitely'' kill you ...reach 0% success. [[Willpower#Player resistance|Racial willpower]] matters if you want to reach 0% paralysis. See the table below for more details.4 KB (701 words) - 21:09, 30 April 2024
- ...enter with better-than-average weapon and armour, including a [[shield]]. If you would rather play a mage, try a [[Conjurer]]. ...A priest of order. They worship either [[Zin]] the Law-Giver, or [[Beogh]] if a [[Hill Orc]]. Removed in 0.13.7 KB (1,040 words) - 23:41, 29 January 2024
- ''This page refers to the spell. If you were looking for the [[card]] formerly known as Foxfire, see [[Swarm ca ...es]] on empty tiles (no monsters, [[wall]]s, etc.) adjacent to the caster. If there are no valid tiles, they fail to spawn. Foxfires travel at [[Movement3 KB (506 words) - 03:03, 18 February 2024
- ...oyle]], [[Troll]], [[Armataur]] and [[Formicid]] are the recommended races if you pick a Fighter Background.2 KB (267 words) - 15:22, 21 February 2024
- ...], [[Gargoyle]], [[Gnoll]], and [[Vine Stalker]] are the recommended races if you pick a Gladiator Background.3 KB (371 words) - 15:24, 21 February 2024
- ...le]], [[Troll]], [[Demonspawn]] and [[Armataur]] are the recommended races if you pick a Monk Background.3 KB (409 words) - 15:27, 21 February 2024
- ...otaur]], [[Gnoll]], [[Kobold]], and [[Spriggan]] are the recommended races if you pick a Hunter background.2 KB (271 words) - 17:27, 14 January 2024
- ...[[Spriggan]], [[Vine Stalker]], and [[Vampire]] are the recommended races if you pick a Brigand background.2 KB (360 words) - 15:20, 21 February 2024
- ...rfolk]], [[Gargoyle]], [[Armataur]], and [[Oni]] are the recommended races if you pick a Berserker background. ...[[Vampire]]s also face difficulty as Berserkers, as they cannot go berserk if they are bloodless.3 KB (492 words) - 15:18, 21 February 2024
- ...], [[Troll]], [[Demonspawn]], and [[Palentonga]] are the recommended races if you pick an Abyssal Knight Background. *[[Armour]]: 1 (+1 if Armour Apt. >= Dodging Apt.)4 KB (594 words) - 05:20, 27 July 2023
- If you simply must play a Chaos Knight, the game recommends [[Hill Orc]], [[Mi *[[Armour]]: 1 (+1 if Armour aptitude >= Dodging aptitude)3 KB (492 words) - 14:04, 18 March 2024
- ...], [[Merfolk]], [[Minotaur]], and [[Demonspawn]] are the recommended races if you pick a Death Knight Background.3 KB (379 words) - 02:11, 1 May 2023
- ...]], [[Minotaur]], [[Draconian]] and [[Gargoyle]] are the recommended races if you pick a Healer Background.2 KB (258 words) - 02:11, 1 May 2023
- ...bound to the behavior restrictions laid down by their chosen god (at least if they want to avoid [[divine retribution]]).2 KB (316 words) - 23:03, 11 July 2023
- ...r]], [[Merfolk]], [[Draconian]], and [[Vampire]] are the recommended races if you pick a Skald Background. ...power - nearly doubling your attack output. Try to learn it quickly, even if it means not learning your other spells first.4 KB (578 words) - 21:11, 27 August 2023
- ...[[Draconian]], [[Demigod]], and [[Demonspawn]] are the recommended species if you pick a Transmuter Background. ...ndage]] before every fight is a must for survival, and is recommended even if you play an already strong species like [[Minotaur]] or [[Troll]]. It creat4 KB (580 words) - 20:12, 30 January 2024
- ...n]], [[Armataur]], [[Spriggan]], and [[Felid]] are the recommended species if you pick a Warper Background. ...distance with boomerangs or any heavier [[Throwing]] weapons you've found. If they get too close, you can [[Blink]] away or use your weapons of dispersal5 KB (696 words) - 14:53, 3 March 2024
- ...old]], [[Spriggan]], [[Naga]], and [[Vampire]] are the recommended species if you pick an Enchanter Background.4 KB (601 words) - 15:22, 21 February 2024
- ...Elf]], [[Kobold]], [[Spriggan]], and [[Gnoll]] are the recommended species if you pick a Hexslinger Background.5 KB (668 words) - 22:38, 11 April 2024
- ...]], [[Draconian]], [[Djinni]], and [[Demigod]] are the recommended species if you pick a Conjurer Background. ...flexible; contributing to the power and failure of many elemental spells, if/when you get them.4 KB (529 words) - 10:21, 15 January 2024
- ...], [[Draconian]], [[Djinni]], and [[Octopode]] are the recommended species if you pick a Hedge Wizard Background. ...ailure rate, then switch to the next spell/skill you have available. Bonus if said skill helps train up other spells that you've found (and want to use).5 KB (836 words) - 15:37, 21 February 2024
- ..., [[Tengu]], [[Vine Stalker]], and [[Vampire]] are the recommended species if you pick a Summoner Background. *Summoners need to think carefully about the offensive spells they pick up if they intend to keep relying on their summons as well. [[Borgnjor's Vile Clu4 KB (631 words) - 15:29, 21 February 2024