Difference between revisions of "Tengu conjurer"

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(Updated for 0.13)
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{{version012}}
 
{{version012}}
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=tengu conjurer
 
|name=tengu conjurer
 
|glyph={{Blue|H}}
 
|glyph={{Blue|H}}
 
|tile=[[File:Tengu conjurer.png]]
 
|tile=[[File:Tengu conjurer.png]]
|flags={{Speaks flag}}<br>{{Warm blood flag}}<br>{{Levitate flag}}<br>{{!sil flag}}
+
|flags={{Actual spells flag}}<br>{{Hybrid flag}}<br>{{Levitate flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|resistances=None
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=3
 
|max_chunks=3
 
|meat={{Clean corpse}}
 
|meat={{Clean corpse}}
|xp=130
+
|xp=331
 
|holiness={{Natural}}
 
|holiness={{Natural}}
|magic_resistance=20
+
|magic_resistance=28
|hp_range=16-38
+
|hp_range=23-40
|avg_hp=27
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|avg_hp=31
 
|armour_class=2
 
|armour_class=2
|evasion=12
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|evasion=17
 
|habitat=Land
 
|habitat=Land
|speed= 10
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|speed= 10 (move: 90%)
 
|size={{Medium}}
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
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|attack3=5 ({{Claw type}}: {{Plain flavour}})
 
|attack3=5 ({{Claw type}}: {{Plain flavour}})
 
|attack4=
 
|attack4=
|hit_dice=5
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|hit_dice=7
 
|base_hp=3
 
|base_hp=3
|extra_hp=5
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|extra_hp=3
 
|fixed_hp=0
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|intelligence={{Normal intelligence}}
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|species=tengu
 
|species=tengu
 
}}
 
}}
{{flavour|One of many tengu with a talent for the destructive magical arts.}}
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{{Flavour|One of many tengu with a talent for the destructive magical arts.}}
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 +
<!--monster-bot-end-->
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 +
 
 
==Useful Info==
 
==Useful Info==
 
'''Tengu conjurers''' are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard [[tengu (monster)|tengu]]. They are vault-defined monsters only found in the tengu_band vault.
 
'''Tengu conjurers''' are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard [[tengu (monster)|tengu]]. They are vault-defined monsters only found in the tengu_band vault.

Revision as of 23:31, 10 October 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
tengu conjurer HTengu conjurer.png
HP 23-40
HD 7
XP 331
Speed 10 (move: 90%)
AC 2
EV 17
Will 28
Attack1 10 (hit: plain)
Attack2 5 (peck: plain)
Attack3 5 (claw: plain)
Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type tengu, tengu
Flags Actual spells
Hybrid
Levitate
See invisible
Speaks
Spellcaster
Warm-blooded
One of many tengu with a talent for the destructive magical arts.


Useful Info

Tengu conjurers are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard tengu. They are vault-defined monsters only found in the tengu_band vault.

Spells

Spell set
Slot1 Airstrike (0-20)
Slot2 Magic Dart (3d4)
Slot3 Iskenderun's Mystic Blast (3d11)
Slot4 none
Slot5 none
Slot6 none

Variant Tengu

You may encounter a tengu aerator while exploring a particular vault. Along with being much more durable than normal, they pack some extremely nasty Air Magic. They usually guard a staff of air and book of Air.

Spells: Lightning Bolt (3d20), Airstrike (0-40), Chain Lightning, Swiftness, Blink

This particularly ferocious tengu is well on its way towards mastery of air magic.

History

Tengu conjurers were added in 0.12.