Difference between revisions of "Ancient champion"

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(Update to 0.27)
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==Tips & Tricks==
 
==Tips & Tricks==
*All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to being able to haste themselves. However, their spell sets vary in threat level: Bolt of Draining is fairly negligible if you have good [[negative energy resistance]] (recommended for exploring the Crypt), while Iron Shot is generally harder to deal with.
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*All ancient champions are considerable threats in melee, wearing [[plate armour]]/[[chain mail]] and wielding heavy, branded two-handed weapons, in addition to being able to haste themselves.
 
*Despite their deadliness and solid defenses, they don't have terribly high HP; The irresistible damage from [[Dispel Undead]] or [[Lee's Rapid Deconstruction]] in particular will take care of these very easily.
 
*Despite their deadliness and solid defenses, they don't have terribly high HP; The irresistible damage from [[Dispel Undead]] or [[Lee's Rapid Deconstruction]] in particular will take care of these very easily.
  
 
==History==
 
==History==
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*Prior to [[0.27]], they could have one of two possible spell sets:
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**[[Bolt of Draining]] (3d21), [[Stone Arrow]] (3d21), and [[Haste]]
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**[[Iron Shot]] (3d26), [[Pain]] (d15), and [[Haste]]
 
*Prior to [[0.19]], ancient champions had a spell set with [[Haste]], [[Iskenderun's Mystic Blast]], and [[Slow]].
 
*Prior to [[0.19]], ancient champions had a spell set with [[Haste]], [[Iskenderun's Mystic Blast]], and [[Slow]].
 
*Prior to [[0.18]], they had a spell set with [[Venom Bolt]] and [[Haunt]].
 
*Prior to [[0.18]], they had a spell set with [[Venom Bolt]] and [[Haunt]].
 
*Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault.
 
*Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault.

Revision as of 21:01, 16 November 2021

Version 0.27: This article may not be up to date for the latest stable release of Crawl.
ancient champion zAncient champion.png
HP 46-94
HD 14
XP 2293
Speed 10
AC 23
EV 7
Will 120
Attack1 32 (hit: plain)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type ancient champion, ancient champion
Flags Fighter
Evil
Unbreathing
An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.

Useful Info

Ancient champions are dangerous undead foes with powerful spellcasting abilities and good weapons and armour. They can be found in the Crypt, often leading a band of skeletal warriors.

Spells

Spell set I
Slot1 Iron Shot (3d26) Wizard flag
Slot2 Haste Wizard flag

Tips & Tricks

  • All ancient champions are considerable threats in melee, wearing plate armour/chain mail and wielding heavy, branded two-handed weapons, in addition to being able to haste themselves.
  • Despite their deadliness and solid defenses, they don't have terribly high HP; The irresistible damage from Dispel Undead or Lee's Rapid Deconstruction in particular will take care of these very easily.

History