Difference between revisions of "Scroll"

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(Not sure that's the best name for the anti-scroll mutation, but at least it's something.)
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{{flavour|A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent.}}
 
{{flavour|A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent.}}
  
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Unlike certain other roguelikes, in ''Crawl'' every character is able to read by default. However, you will have difficulty reading scrolls under the following circumstances:
 
Unlike certain other roguelikes, in ''Crawl'' every character is able to read by default. However, you will have difficulty reading scrolls under the following circumstances:
*The [[Stat zero|brainless]] [[status effect]] gives you a flat 80% failure rate.
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*Players that have Sacrificed Words to [[Ru]] or have the [[No Unsafe Scrolls]] mutation cannot read scrolls for some time, after taking significant damage.
*Players that have Sacrificed Words to [[Ru]] or have the [[No Unsafe Scrolls]] mutation cannot read scrolls for some time after taking significant damage.
 
  
 
The following status effects disable scroll-reading entirely:
 
The following status effects disable scroll-reading entirely:
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*[[Stat zero|Brainless]]
 
*[[Berserk]]
 
*[[Berserk]]
 
*[[Confusion]]
 
*[[Confusion]]
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==History==
 
==History==
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*Prior to [[0.28]], being [[stat zero|brainless]] only imposed an 80% fail rate to read scrolls (in order to allow removing curse)
 
*Prior to [[0.27]], the [[Blurry Vision]] mutation existed; it slowed your reading of scrolls, causing them to take effect later.
 
*Prior to [[0.27]], the [[Blurry Vision]] mutation existed; it slowed your reading of scrolls, causing them to take effect later.
 
*In older versions, [[scrolls of acquirement]] had to be used when read (regardless of whether they were identified or not).
 
*In older versions, [[scrolls of acquirement]] had to be used when read (regardless of whether they were identified or not).
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===Obsolete Scrolls===
 
===Obsolete Scrolls===
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*[[Scroll of remove curse]] - Removed in [[0.27]], when all non-[[Ashenzari]] curses were removed.
 
*[[Scroll of curse armour]], [[scroll of curse jewellery]], [[Scroll of curse weapon]] - Removed in [[0.18]] when Ashenzari begain granting the ability to curse items directly
 
*[[Scroll of curse armour]], [[scroll of curse jewellery]], [[Scroll of curse weapon]] - Removed in [[0.18]] when Ashenzari begain granting the ability to curse items directly
 
*[[Scroll of enchant weapon I]]/[[Scroll of enchant weapon II|II]]/[[Scroll of enchant weapon III|III]] - These were merged into the [[scroll of enchant weapon]] in [[0.15]].
 
*[[Scroll of enchant weapon I]]/[[Scroll of enchant weapon II|II]]/[[Scroll of enchant weapon III|III]] - These were merged into the [[scroll of enchant weapon]] in [[0.15]].

Revision as of 05:15, 13 June 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent.

Scroll.pngScrolls are consumable items which, when read (command r), provide a wide variety of magical effects. They can be found as randomly generated loot or bought in certain shops. Unidentified scrolls will have gibberish names until you've identified them, either by reading them or through use of a scroll of identify. These names are randomly generated each game, and provide no clues as to the scroll's effect.

Unlike certain other roguelikes, in Crawl every character is able to read by default. However, you will have difficulty reading scrolls under the following circumstances:

  • Players that have Sacrificed Words to Ru or have the No Unsafe Scrolls mutation cannot read scrolls for some time, after taking significant damage.

The following status effects disable scroll-reading entirely:

Reading an unidentified scroll will always destroy it. If you read an identified scroll with an effect that requires you to make a decision (such as a scroll of blinking), however, you can safely change your mind by pressing Escape and without spending any time doing so.

List of Scrolls

History

  • Prior to 0.28, being brainless only imposed an 80% fail rate to read scrolls (in order to allow removing curse)
  • Prior to 0.27, the Blurry Vision mutation existed; it slowed your reading of scrolls, causing them to take effect later.
  • In older versions, scrolls of acquirement had to be used when read (regardless of whether they were identified or not).
  • Prior to 0.16, the Blurry Vision mutation imposed a flat failure rate upon attempting to read a scroll that increased per rank.
  • Prior to 0.15, any time you suffered fire or hellfire damage, there was a chance your scrolls would be subject to item destruction. The conservation ego reduced the chance of this happening, as did having a high AC.
  • Prior to 0.14, reading scrolls at inappropriate times (a scroll of remove curse when you have no cursed items equipped, for example) would waste the scroll without actually identifying it.
  • Prior to 0.10, reading scrolls was the only way for a character without magical abilities to gain access to them, allowing you to train Spellcasting.

Obsolete Scrolls

Scrolls
AcquirementAmnesiaButterfliesBlinkingBrand weaponEnchant armourEnchant weaponFearFogIdentifyImmolationNoisePoisonRevelationSilenceSummoningTeleportationTormentVulnerability