Difference between revisions of "Cold"

From CrawlWiki
Jump to: navigation, search
(Potion shattering has been removed, draconians become slow if hit with certain cold attacks with resistance, and wands of cold and frost are gone.)
m
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{version|021}}
+
{{version030}}
 
+
'''Cold''' is one of the most common elemental forces you will encounter as you explore the [[Dungeon]], consisting of ice-themed and otherwise cool attacks.
'''Cold''' is one of the most common elemental forces you will encounter as you explore the [[Dungeon]]. Both players and monsters can take advantage of cold through spells or specially [[brand]]ed weapons, though some monsters also possess innate cold abilities.
 
  
 
==Cold Damage==
 
==Cold Damage==
Cold damage can only be reduced by a character's [[cold resistance]] (rC+) [[intrinsic]]. This is a relatively easy resistance type to acquire, and gaining even a single rank in it cuts damage received by half. With the maximum 3 ranks, you can almost ignore cold damage entirely.
+
Characters have many ways to gain cold damage. [[Ice Magic]] is the most evident, but just about any character can use [[freezing]]-branded weapons or a [[wand of iceblast]].  
  
[[Cold-blooded]] monsters and player [[Draconian|draconians]] without cold resistance may become [[slow]] for several turns when they take cold damage from one of these sources: weapons of [[freezing]], [[Freeze]] and [[Ozocubu's Refrigeration]]. This reduce their attack speed and make them easy to outrun.
+
Cold damage is reduced by cold resistance (rC+). [[Cold-blooded]] creatures, including player [[Draconian]]s, are [[slow]]ed by a few specific cold attacks: weapons of [[freezing]], [[Freeze]], [[Frozen Ramparts]], [[freezing vapour]]s, [[Ozocubu's Refrigeration]]. Having rC+ negates being cold-blooded.
 
 
==Cold Sources==
 
It is relatively easy for characters to gain access to sources of cold damage. Almost any character type can benefit from common [[freezing]]-branded weapons, which deal additional cold damage on top of their normal physical damage. Ranged weapon-users can instead use [[frost]] missiles; these do 100% of their normal damage as cold damage.
 
 
 
Zapping a [[wand of iceblast]] allows almost any character to inflict cold damage at range, in a 3x3 area of effect, softening up threats from a distance or killing them outright.
 
 
 
The [[Ice Magic]] school is also available to [[ice elementalist]]s or any character with [[Spellcasting]] capabilities and an appropriate [[book]]. This school is less devoted to direct offense then [[Fire Magic]], offering a variety of utility and defense spells as well.
 
  
 
==Cold Resistance==
 
==Cold Resistance==
The cold resistance intrinsic significantly reduces the cold damage you take when attacked, as shown on the chart below:
+
The cold resistance intrinsic significantly reduces the cold damage you take when attacked:
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 29: Line 21:
  
 
You can acquire cold resistance from a number of sources:
 
You can acquire cold resistance from a number of sources:
 +
 +
'''Item'''
 +
*[[Ring of protection from cold]] and [[ring of ice]]: rC+
 +
*Armour of [[ego|cold resistance]]: rC+
 +
*[[Gold dragon scales]]: rC+
 +
*[[Ice dragon scales]]: rC++
 +
*[[Staff of cold]]: rC+
 +
*[[Potion of resistance]]: rC+, temporary
 +
*[[Tiamat]]'s [[dragonskin cloak]] (50% chance per attack of rC+)
 +
*[[Randart]]s: rC+ to rC+++
 +
 +
'''Character'''
 
*Being a white [[draconian]]: rC+
 
*Being a white [[draconian]]: rC+
 
*[[Good mutations#Cold Resistance|Cold Resistance]] [[mutation]]: rC+/rank
 
*[[Good mutations#Cold Resistance|Cold Resistance]] [[mutation]]: rC+/rank
 
*The third rank of the [[Good mutations#Shaggy Fur|Shaggy Fur]] mutation: rC+
 
*The third rank of the [[Good mutations#Shaggy Fur|Shaggy Fur]] mutation: rC+
 
*The third rank of the [[Good mutations#Icy Blue Scales|Icy Blue Scales]] mutation: rC+
 
*The third rank of the [[Good mutations#Icy Blue Scales|Icy Blue Scales]] mutation: rC+
*[[Ice dragon scales]]: rC++
+
*Being a [[ghoul]], [[mummy]], or bloodless [[vampire]]: rC+
*[[Gold dragon scales]]: rC+
 
*Armour of [[ego|cold resistance]]: rC+
 
*[[Staff of cold]]: rC+
 
*[[Ring of protection from cold]] or [[ring of ice]]: rC+
 
*[[Tiamat]]'s [[dragonskin cloak]] (50% chance per attack of rC+)
 
*[[Randart]]s: rC+ or rC++
 
*[[Potion of resistance]]
 
*Being a [[ghoul]], [[mummy]], or thirsty [[vampire]] character: rC+
 
*Being a near bloodless or bloodless vampire: rC++
 
 
*[[Necromutation]]: rC+
 
*[[Necromutation]]: rC+
 
*[[Ice Form]]: rC+++
 
*[[Ice Form]]: rC+++
  
 
===Cold Vulnerability===
 
===Cold Vulnerability===
Cold vulnerability causes you to take 150% normal damage from cold attacks, but is thankfully less common. You can acquire it by:
+
Cold vulnerability causes you to take x150% normal damage from most cold attacks, and x200% damage from freezing melee attacks. You can acquire it by:
 +
 
 
*Wearing a [[fire dragon scales]] or [[ring of fire]]
 
*Wearing a [[fire dragon scales]] or [[ring of fire]]
*Wielding [[Maxwell's Thermic Engine]]
+
*[[Dragon Form]] (except for non-red [[Draconian]]s)
*[[Ring of Flames]] or [[Dragon Form]]
+
*The Cold Vulnerability [[mutation]].
 +
*Certain [[unrand]] artefacts:
 +
**{{Unrandlink|Amulet of Elemental Vulnerability}}
 +
**{{Unrandlink|Salamander hide armour}}
  
 
==See Also==
 
==See Also==

Latest revision as of 17:23, 21 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Cold is one of the most common elemental forces you will encounter as you explore the Dungeon, consisting of ice-themed and otherwise cool attacks.

Cold Damage

Characters have many ways to gain cold damage. Ice Magic is the most evident, but just about any character can use freezing-branded weapons or a wand of iceblast.

Cold damage is reduced by cold resistance (rC+). Cold-blooded creatures, including player Draconians, are slowed by a few specific cold attacks: weapons of freezing, Freeze, Frozen Ramparts, freezing vapours, Ozocubu's Refrigeration. Having rC+ negates being cold-blooded.

Cold Resistance

The cold resistance intrinsic significantly reduces the cold damage you take when attacked:

Resistance Level Damage Taken (Player) Damage Taken (Monster)
1 50% 50%
2 33% 20%
3 20% 0%

You can acquire cold resistance from a number of sources:

Item

Character

Cold Vulnerability

Cold vulnerability causes you to take x150% normal damage from most cold attacks, and x200% damage from freezing melee attacks. You can acquire it by:

See Also

List of cold resistant monsters

List of cold vulnerable monsters