Difference between revisions of "Wand of mindburst"

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{{item
 
{{item
 
  |itemtype = Wand
 
  |itemtype = Wand
  |name = Wand of disintegration
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  |name = Wand of mindburst
 
  |cost = ?
 
  |cost = ?
 
  |weight = 10.0
 
  |weight = 10.0
 
}}
 
}}
{{flavour|A magical device which disrupts the physical structure of anything but the hardest walls -- even rigid statues, to say nothing of flesh.}}
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{{flavour|A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion, dealing damage that bypasses their armour entirely. It is useless against mindless creatures.}}
  
The most obvious use for a '''wand of disintegration''' is to deal massive but resistable (through [[magic resistance]]) damage to a single monster. A monster killed in this manner will explode, scattering several [[chunk]]s and blood splatters around the area (dragons are immune to this effect, and may or may not leave a corpse as normal). One can also use it to remove [[door]]s, [[iron grate]]s, [[tree]]s, orcish idols, most kinds of [[statue]]s, and ([[Wall#Rock|rock]] or [[Wall#Slime|slime]]) [[wall]]s.
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A '''wand of mindburst''' deals significant chunks of untyped damage to a single monster, assuming it isn't [[monster intelligence|mindless]]. This effect must overcome the target's [[willpower]], but it ignores [[AC]] and always hits. Mindburst is significantly harder to resist than other willpower-related wand effects, making it useful against a large variety of early- and mid-game opponents.
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Players will deal <code>3d(8.75 + 3.5 * [[Evocations]]/4)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1143}}<br>Specifically, you'll deal <code>3d(5 + pow/4)</code> damage, for pow = <code>15 + 3.5 * Evocations</code> ({{source ref|0.30.0|evoke.cc|177}}). If you have the [[MP-Powered Wands]] mutation, then your "pow" gains a +33% boost.</ref>
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Monsters will deal <code>1d(12 + (30 + [[HD]])/4)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1145}}</ref>
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Players use mindburst with an [[enchantment power]] multiplier of x2.5,<ref>{{source ref|0.30.0|zap-data.h|1144}}</ref> which makes it much harder to resist than other wands. See the [[Willpower#Resisting enchantments|Willpower]] article for more details.
  
 
==Strategy==
 
==Strategy==
*If you want to prevent a horde of enemies from attacking you all at once, particularly when dealing with [[torment]] or [[smite]]-targeted attacks, you can use a wand of disintegration to dig into a block of rock wall, creating a 1-tile [[line of sight]]. Carve out two tiles, connected diagonally, and then carve out a third tile, connected diagonally in the other direction. Only one enemy will be able to reach you. Bear in mind that doing this takes more time than you may have available, so consider setting this up before starting the battle. Also, unless you can [[teleport]] away, it is impossible to escape this arrangement without further digging. It also makes for an excellent hiding place if you need to rest up between battles; it is extremely unlikely that enemies will find you unless they were already aware of you when you ducked inside.
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*This wand can be particularly effective at taking out low-HD, high-threat monsters such as [[boggart]]s and [[Sonja]].
*It is capable of instantly destroying [[orange crystal statue]]s and [[silver statue]]s, both of which are highly dangerous and difficult to close to melee range with. It does not have any effect on other types of statues, though.
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*Mindburst is also effective at killing low-level players. If an early opponent happens to have one on hand, you'll likely want to escape immediately; multiple zaps of a wand of mindburst can very quickly become lethal.
*[[Beogh]] may smite those who destroy his orcish idols with this wand. He will be particularly harsh on orcs who do so.
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*A [[wand of digging]] is better suited to chewing through walls, as it destroys several tiles of wall at a time. However, if you only need to destroy a single tile to enter a [[vault]], the wand of disintegration will get the job done.
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==Trivia==
*It can be good for taking out low-HD, high-threat monsters such as [[boggart]]s and [[Sonja]].
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A monster killed in this manner will explode, spraying blood splatters around the area without leaving a [[corpse]] ([[list of dragons|dragons]] are immune to this effect, and may or may not leave a corpse as normal). Followers of [[Gozag Ym Sagoz]] will receive a spray of single [[gold]] coins on several nearby tiles instead of a shower of blood.
  
 
==History==
 
==History==
Prior to [[0.6]], zapped creatures were simply reduced to nothingness.
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*In [[0.29]], monsters no longer deal x67% damage with this wand. Instead, mindburst's damage formula (when used by monsters) was reduced. Overall, damage is slightly higher than it was in 0.28.
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*In [[0.28]], monsters deal x67% damage with this wand. It was supposed to work this way since [[0.4]], but was broken due to a bug.
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*Prior to [[0.27]], this wand was called the '''wand of disintegration'''. Also, it could affect [[:Category: Brainless intelligence|mindless]] creatures.
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*Prior to [[0.20]], it could disintegrate [[Wall#Rock|rock walls]] and obstacles in the dungeon ([[door]]s, [[iron grate]]s, [[tree]]s, orcish idols, and most kinds of [[statue]]s).
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*Prior to [[0.15]], [[orange crystal statue]]s and [[silver statue]]s could be destroyed instantly through use of a wand of disintegration.
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*Prior to [[0.6]], zapped creatures were simply reduced to nothingness.
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==References==
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<references />
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{{wands}}

Latest revision as of 08:22, 8 October 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Wand
Name Wand of mindburst
Icon Wand of mindburst.png
A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion, dealing damage that bypasses their armour entirely. It is useless against mindless creatures.

A wand of mindburst deals significant chunks of untyped damage to a single monster, assuming it isn't mindless. This effect must overcome the target's willpower, but it ignores AC and always hits. Mindburst is significantly harder to resist than other willpower-related wand effects, making it useful against a large variety of early- and mid-game opponents.

Players will deal 3d(8.75 + 3.5 * Evocations/4) damage with this wand.[1]

Monsters will deal 1d(12 + (30 + HD)/4) damage with this wand.[2]

Players use mindburst with an enchantment power multiplier of x2.5,[3] which makes it much harder to resist than other wands. See the Willpower article for more details.

Strategy

  • This wand can be particularly effective at taking out low-HD, high-threat monsters such as boggarts and Sonja.
  • Mindburst is also effective at killing low-level players. If an early opponent happens to have one on hand, you'll likely want to escape immediately; multiple zaps of a wand of mindburst can very quickly become lethal.

Trivia

A monster killed in this manner will explode, spraying blood splatters around the area without leaving a corpse (dragons are immune to this effect, and may or may not leave a corpse as normal). Followers of Gozag Ym Sagoz will receive a spray of single gold coins on several nearby tiles instead of a shower of blood.

History

  • In 0.29, monsters no longer deal x67% damage with this wand. Instead, mindburst's damage formula (when used by monsters) was reduced. Overall, damage is slightly higher than it was in 0.28.
  • In 0.28, monsters deal x67% damage with this wand. It was supposed to work this way since 0.4, but was broken due to a bug.
  • Prior to 0.27, this wand was called the wand of disintegration. Also, it could affect mindless creatures.
  • Prior to 0.20, it could disintegrate rock walls and obstacles in the dungeon (doors, iron grates, trees, orcish idols, and most kinds of statues).
  • Prior to 0.15, orange crystal statues and silver statues could be destroyed instantly through use of a wand of disintegration.
  • Prior to 0.6, zapped creatures were simply reduced to nothingness.

References

  1. zap-data.h:1143 (0.30.0)
    Specifically, you'll deal 3d(5 + pow/4) damage, for pow = 15 + 3.5 * Evocations (evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost.
  2. zap-data.h:1145 (0.30.0)
  3. zap-data.h:1144 (0.30.0)
Wands
Acid / Light / QuicksilverIceblast / Roots / WarpingCharming / Paralysis
DiggingFlameMindburstPolymorph