Difference between revisions of "Iron elemental"
(updated to 0.16, not changed) |
(Switch to the monster template and bump version) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version023}} |
− | + | {{monster info}} | |
− | {{monster | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Useful Info== | ==Useful Info== | ||
− | '''Iron elementals''' are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in | + | '''Iron elementals''' are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in the [[Dungeon Sprint]] mode. |
− | + | {{monster spells}} | |
− | |||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things | + | *Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things difficult for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental [[Conjurations]] should use those; [[Airstrike]] and [[Earth Magic]] such as [[Lee's Rapid Deconstruction]] will also work. |
**Using Lee's Rapid Deconstruction will create blasts of metal shrapnel, which can deal heavy damage to anything next to the elemental. | **Using Lee's Rapid Deconstruction will create blasts of metal shrapnel, which can deal heavy damage to anything next to the elemental. | ||
− | + | *Their spells, though damaging, have fairly short range. [[Kiting]] them is a decent strategy, considering their slow movement speed. A source of [[Repel Missiles|Repel]] or [[Deflect Missiles]] will also help, as will having high defenses. | |
− | *Their spells, though damaging, have fairly short range. [[Kiting]] them is a decent strategy, considering their slow movement speed. [[Repel Missiles|Repel]] or [[Deflect Missiles]] will also help, as will having high defenses. | ||
*High magic resistance will help you avoid getting slowed. | *High magic resistance will help you avoid getting slowed. | ||
==History== | ==History== | ||
− | Iron elementals were added in [[0.7]]. | + | *Prior to [[0.18]], they could be summoned by [[the Iron Giant]], a [[unique]] [[stone giant]]. |
+ | *Prior to [[0.14]], iron elementals could be found in [[Dis]] and a rare mid-game [[vault]]. | ||
+ | *Iron elementals were added in [[0.7]]. |
Latest revision as of 11:24, 25 September 2019
Version 0.23: This article may not be up to date for the latest stable release of Crawl.
iron elemental E | |
---|---|
HP | 71-144 |
HD | 12 |
XP | 891 |
Speed | 6 |
AC | 20 |
EV | 2 |
Will | Immune |
Attack1 | 40 (hit: plain)
|
Resistances | rF+++ rC+++ rElec+++ rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Non-living |
Size | Big |
Type | elemental, iron elemental |
Flags | Unbreathing |
A rare and powerful spirit from the elemental plane of earth, it exists in this world by inhabiting a hulking mass of iron. |
Contents
Useful Info
Iron elementals are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in the Dungeon Sprint mode.
Spells
Spell set I | ||
---|---|---|
Slot1 | Iron Shot (3d24) | Magical flag |
Slot2 | Slow | Magical flag |
Slot3 | Metal Splinters (3d27) | Magical flag |
Tips & Tricks
- Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things difficult for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental Conjurations should use those; Airstrike and Earth Magic such as Lee's Rapid Deconstruction will also work.
- Using Lee's Rapid Deconstruction will create blasts of metal shrapnel, which can deal heavy damage to anything next to the elemental.
- Their spells, though damaging, have fairly short range. Kiting them is a decent strategy, considering their slow movement speed. A source of Repel or Deflect Missiles will also help, as will having high defenses.
- High magic resistance will help you avoid getting slowed.
History
- Prior to 0.18, they could be summoned by the Iron Giant, a unique stone giant.
- Prior to 0.14, iron elementals could be found in Dis and a rare mid-game vault.
- Iron elementals were added in 0.7.
Categories:
- 0.23 articles
- Hit type
- Plain flavour
- Fire resistance
- Fire resistance 3
- Cold resistance
- Cold resistance 3
- Electricity resistance
- Electricity resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Big monsters
- Unbreathing monsters
- Monsters
- Spellcaster