Difference between revisions of "Brigand"
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− | {{ | + | {{version026}} |
− | {{flavour| | + | {{flavour|A Brigand is a shady character who is especially good at killing, using daggers or darts. They start with a dagger, a robe and cloak, poisoned darts, and a few deadly and rare curare darts.}} |
− | ''' | + | '''Brigands''' are operatives who specialize in stealth and the killing of unsuspecting victims. They start with the tools to silently and quickly take down the living. |
==Preferred Races== | ==Preferred Races== | ||
− | [[Halfling]], [[Troll]], [[Demonspawn]], [[Spriggan]], [[Vine Stalker]], and [[Vampire]] are the recommended races if you pick | + | [[Halfling]], [[Troll]], [[Demonspawn]], [[Spriggan]], [[Vine Stalker]], and [[Vampire]] are the recommended races if you pick a Brigand background. |
==Starting Equipment== | ==Starting Equipment== | ||
Some [[species]] may receive different items based on their unique restrictions. | Some [[species]] may receive different items based on their unique restrictions. | ||
*+2 [[dagger]] | *+2 [[dagger]] | ||
− | |||
*+0 [[robe]] | *+0 [[robe]] | ||
*+0 [[cloak]] | *+0 [[cloak]] | ||
*8 poisoned [[needles]] | *8 poisoned [[needles]] | ||
*2 [[curare]] needles. | *2 [[curare]] needles. | ||
− | |||
==Starting Skills and Stats== | ==Starting Skills and Stats== | ||
Line 24: | Line 22: | ||
*[[Stealth]]: 4 | *[[Stealth]]: 4 | ||
− | Choosing | + | Choosing Brigand adds 3 to your starting [[Strength]], 3 to your starting [[Intelligence]] and 6 to your starting [[Dexterity]]. |
==Strategy== | ==Strategy== | ||
− | + | Brigands are a good general starting background for stealthy types; the enchanted dagger handles early-game monsters very well, while the curare and poisoned needles are excellent for taking down tougher targets. It is also a fairly versatile background: they start with more neutral stats than a [[Fighter]] or a [[Wizard]], which means they can easily choose to take up magic, fighting, or a hybrid style. | |
The power of curare should not be underestimated - almost all early-game threats up to the [[Lair]] can be dealt with the slow and strong poison that curare gives, as long as the needle actually hits. This to-hit chance can be increased linearly through [[throwing]] skill and [[enchantment]]. However, it is important to conserve your curare needles to an extent - you only have 2 and there is a 1 in 6 chance that they will [[mulch]] when fired, meaning you only have 12 shots, on average. You can use the slow from curare to kite monsters, and continue firing poisoned needles at them to slowly whittle their HP down. | The power of curare should not be underestimated - almost all early-game threats up to the [[Lair]] can be dealt with the slow and strong poison that curare gives, as long as the needle actually hits. This to-hit chance can be increased linearly through [[throwing]] skill and [[enchantment]]. However, it is important to conserve your curare needles to an extent - you only have 2 and there is a 1 in 6 chance that they will [[mulch]] when fired, meaning you only have 12 shots, on average. You can use the slow from curare to kite monsters, and continue firing poisoned needles at them to slowly whittle their HP down. | ||
==History== | ==History== | ||
− | Prior to [[0.15]], the starting dagger had an enchantment of +2, +2. | + | *Prior to [[0.26]], Brigands were called '''Assassins'''. |
− | + | *Prior to [[0.15]], the starting dagger had an enchantment of +2, +2. | |
− | Prior to [[0.14]], Assassins began with [[potions of poison]] identified, and had 50 [[gold]]. | + | *Prior to [[0.14]], Assassins began with [[potions of poison]] identified, and had 50 [[gold]]. |
{{backgrounds}} | {{backgrounds}} | ||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 19:50, 19 May 2021
A Brigand is a shady character who is especially good at killing, using daggers or darts. They start with a dagger, a robe and cloak, poisoned darts, and a few deadly and rare curare darts. |
Brigands are operatives who specialize in stealth and the killing of unsuspecting victims. They start with the tools to silently and quickly take down the living.
Preferred Races
Halfling, Troll, Demonspawn, Spriggan, Vine Stalker, and Vampire are the recommended races if you pick a Brigand background.
Starting Equipment
Some species may receive different items based on their unique restrictions.
Starting Skills and Stats
These are adjusted by your species' aptitudes.
- Fighting: 2
- Short Blades: 2
- Throwing: 2
- Dodging: 1
- Stealth: 4
Choosing Brigand adds 3 to your starting Strength, 3 to your starting Intelligence and 6 to your starting Dexterity.
Strategy
Brigands are a good general starting background for stealthy types; the enchanted dagger handles early-game monsters very well, while the curare and poisoned needles are excellent for taking down tougher targets. It is also a fairly versatile background: they start with more neutral stats than a Fighter or a Wizard, which means they can easily choose to take up magic, fighting, or a hybrid style.
The power of curare should not be underestimated - almost all early-game threats up to the Lair can be dealt with the slow and strong poison that curare gives, as long as the needle actually hits. This to-hit chance can be increased linearly through throwing skill and enchantment. However, it is important to conserve your curare needles to an extent - you only have 2 and there is a 1 in 6 chance that they will mulch when fired, meaning you only have 12 shots, on average. You can use the slow from curare to kite monsters, and continue firing poisoned needles at them to slowly whittle their HP down.
History
- Prior to 0.26, Brigands were called Assassins.
- Prior to 0.15, the starting dagger had an enchantment of +2, +2.
- Prior to 0.14, Assassins began with potions of poison identified, and had 50 gold.
Backgrounds | |
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Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |