Difference between revisions of "Monk"
m (→Strategy: Piety bonuses stack) |
m (Add src links. I cannot find anything about Ignis' extra piety for Monks. Maybe it's just piety randomization, since it *does* happen in wiz-mode?) |
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==Special== | ==Special== | ||
− | *Monks do not start with a god, but automatically gain ** [[piety]] when they first convert to a god. The following gods have special properties with monks: | + | *Monks do not start with a god, but automatically gain ** [[piety]] when they first convert to a god<ref>{{source ref|0.28.0|religion.cc|3690}}</ref>. The following gods have special properties with monks: |
**[[Ashenzari]]: Monks are provided the first set of curses much sooner. | **[[Ashenzari]]: Monks are provided the first set of curses much sooner. | ||
− | **[[Gozag]]: Monks skip the entry fee. | + | **[[Gozag]]: Monks skip the entry fee<ref>{{source ref|0.28.0|religion.cc|3502}}</ref>. |
**[[Ignis]]: Monks receive an additional ~25 piety (to 150-159 piety). | **[[Ignis]]: Monks receive an additional ~25 piety (to 150-159 piety). | ||
**[[Ru]]: Monks are immediately given a set of sacrifice options to make upon conversion. | **[[Ru]]: Monks are immediately given a set of sacrifice options to make upon conversion. | ||
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*Prior to [[0.19]], monks could not choose a starting weapon - instead they always started with unarmed combat. | *Prior to [[0.19]], monks could not choose a starting weapon - instead they always started with unarmed combat. | ||
*Prior to [[0.10]], there was no piety bonus gained upon choosing a god. | *Prior to [[0.10]], there was no piety bonus gained upon choosing a god. | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
{{backgrounds}} | {{backgrounds}} | ||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 15:02, 28 April 2022
The Monk is a member of an ascetic order dedicated to the perfection of one's body and soul through the discipline of the martial arts. Monks start with only a simple weapon and a robe. When they choose a god for the first time, their spiritual training gives them a piety boost. |
Contents
Preferred Races
Hill Orc, Merfolk, Gargoyle, Troll, Demonspawn, Palentonga and Deep Dwarf are the recommended races if you pick a Monk Background.
Racial Restrictions
Demigods cannot be Monks, as they refuse to worship a god.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 robe
- +0 weapon of choice (hand axe, spear, short sword, falchion, mace, or unarmed)
Starting Skills and Stats
These are adjusted by your species' aptitudes.
Choosing Monk adds 3 to your starting Strength, 2 to your starting Intelligence and 7 to your starting Dexterity.
Special
- Monks do not start with a god, but automatically gain ** piety when they first convert to a god[1]. The following gods have special properties with monks:
- Ashenzari: Monks are provided the first set of curses much sooner.
- Gozag: Monks skip the entry fee[2].
- Ignis: Monks receive an additional ~25 piety (to 150-159 piety).
- Ru: Monks are immediately given a set of sacrifice options to make upon conversion.
- Xom: No effect.
- Yredelemnul: Create multiple allied derived undead to reach ** piety.
Strategy
The main appeal of this background is the piety boost you gain upon choosing a god, especially when worshiping a god who offers bonuses at 1* or even 2* of piety, such as Okawaru or Makhleb. On the other hand, surviving until you find a suitable god to worship can be more challenging than with better-equipped backgrounds like Fighter or Gladiator.
The Monk bonus does stack with that of a faded altar.
History
- Prior to 0.19, monks could not choose a starting weapon - instead they always started with unarmed combat.
- Prior to 0.10, there was no piety bonus gained upon choosing a god.
References
- ↑ religion.cc:3690 (0.28.0)
- ↑ religion.cc:3502 (0.28.0)
Backgrounds | |
---|---|
Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |