Difference between revisions of "Deep elf knight"
(0.13 update) |
(0.14 update) |
||
Line 13: | Line 13: | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance=88 | |magic_resistance=88 | ||
− | |hp_range= | + | |hp_range=37-61 |
− | |avg_hp= | + | |avg_hp=49 |
|armour_class=0 | |armour_class=0 | ||
|evasion=15 | |evasion=15 | ||
Line 34: | Line 34: | ||
}} | }} | ||
{{Flavour|A battle-hardened deep elf fighter.}} | {{Flavour|A battle-hardened deep elf fighter.}} | ||
− | |||
<!--monster-bot-end--> | <!--monster-bot-end--> | ||
{{list of | deep elves}} | {{list of | deep elves}} | ||
Line 47: | Line 46: | ||
|number=I | |number=I | ||
|slot1=[[Magic Dart]] (3d5) | |slot1=[[Magic Dart]] (3d5) | ||
− | |slot2=[[Slow]] | + | |slot2=[[Slow]] {{Enchpower|Slow|42}} |
|slot3=[[Haste]] | |slot3=[[Haste]] | ||
|slot4=[[Magic Dart]] (3d5) | |slot4=[[Magic Dart]] (3d5) | ||
Line 56: | Line 55: | ||
|number=II | |number=II | ||
|slot1=[[Throw Flame]] (3d8) | |slot1=[[Throw Flame]] (3d8) | ||
− | |slot2=[[Confuse]] | + | |slot2=[[Confuse]] {{Enchpower|Confuse|42}} |
|slot3=[[Invisibility]] | |slot3=[[Invisibility]] | ||
|slot4=[[Magic Dart]] (3d5) | |slot4=[[Magic Dart]] (3d5) | ||
|slot5=''none'' | |slot5=''none'' | ||
− | |slot6=[[Confuse]] | + | |slot6=[[Confuse]] {{Enchpower|Confuse|42}} |
}} | }} | ||
{{clear}} | {{clear}} |
Revision as of 00:10, 8 April 2014
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
deep elf knight e | |
---|---|
HP | 37-61 |
HD | 11 |
XP | 778 |
Speed | 10 |
AC | 0 |
EV | 15 |
Will | 88 |
Attack1 | 14 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Actual spells Fighter Speaks Spellcaster Warm-blooded |
A battle-hardened deep elf fighter. |
For a list of all deep elves, see list of deep elves.
Useful Info
Deep elf knights are the toughest of the deep elf fighter-mages. Like deep elf fighters, they generate with decent elven gear and can cast any spells an orc wizard is capable of. Unlike their peers, they have nearly as much durability as an orc knight, but their offensive capabilities are only slightly improved. They can be found in the Elven Halls and some baileys.
Spells
Spell set I | |
---|---|
Slot1 | Magic Dart (3d5) |
Slot2 | Slow (50% success rate when MR=42) |
Slot3 | Haste |
Slot4 | Magic Dart (3d5) |
Slot5 | Blink |
Slot6 | Blink |
Spell set II | |
---|---|
Slot1 | Throw Flame (3d8) |
Slot2 | Confuse (50% success rate when MR=42) |
Slot3 | Invisibility |
Slot4 | Magic Dart (3d5) |
Slot5 | none |
Slot6 | Confuse (50% success rate when MR=42) |
Spell set III | |
---|---|
Slot1 | Throw Frost (3d8) |
Slot2 | Cantrip |
Slot3 | Haste |
Slot4 | Throw Flame (3d8) |
Slot5 | Magic Dart (3d5) |
Slot6 | Invisibility |
Tips & Tricks
- Use conservation to protect your scrolls and potions, and try to take out the more dangerous deep elves before worrying about the knights.
- Be careful of them if they generate with a good weapon: a deep elf knight with a good elven long sword of flaming or electrocution can ruin your day.