Difference between revisions of "Amulet of guardian spirit"
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==Strategy== | ==Strategy== | ||
− | *[[Vine Stalker]]s have this amulet's effect as an innate ability, and do not further benefit from wearing one. Since this amulet links with health, [[deep dwarves]] will stop regenerating their mana until they remove it again. | + | *[[Vine Stalker]]s have this amulet's effect as an innate ability, and do not further benefit from wearing one. Since this amulet links with health, [[deep dwarves]] will stop regenerating their mana (and drain all of it upon equipping the amulet) until they remove it again. |
− | *This amulet is best suited for [[berserker]]s and other characters | + | *This amulet is best suited for spellcasters and races with a very low HP-to-MP ratio, for whom it provides the greatest increase in survivability. While these characters will sometimes be reduced to low MP and be unable to kill enemies, this is better than being reduced to 0 HP and being dead. Conversely, it offers little benefit to [[berserker]]s and other characters with little to no HP. |
*If you plan to wear this amulet long-term, consider training your [[Spellcasting]], [[Invocations]], or [[Evocations]] ability to increase your mana pool and give you some additional durability. Training Spellcasting will grant you the most MP, but training [[Invocations]] or [[Evocations]] may or may not be more practical options depending on your character specs and/or skill [[aptitude]]s. | *If you plan to wear this amulet long-term, consider training your [[Spellcasting]], [[Invocations]], or [[Evocations]] ability to increase your mana pool and give you some additional durability. Training Spellcasting will grant you the most MP, but training [[Invocations]] or [[Evocations]] may or may not be more practical options depending on your character specs and/or skill [[aptitude]]s. | ||
*When combined with some sort of [[channeling]] ability, it can serve as a limited form of on-demand healing. This is great for [[mummies]] or [[lichform]] casters, who can channel constantly without feeling hunger, and is worth considering for spellcasters in [[chunk]]-rich areas. | *When combined with some sort of [[channeling]] ability, it can serve as a limited form of on-demand healing. This is great for [[mummies]] or [[lichform]] casters, who can channel constantly without feeling hunger, and is worth considering for spellcasters in [[chunk]]-rich areas. | ||
− | *[[Deep elves]] and [[felid]]s have low enough HP that they can be one-shotted by [[Lehudib's Crystal Spear]] and similar dangers. Losing a large chunk of your MP from a hard hit is still preferable to losing all | + | *[[Deep elves]] and [[felid]]s have low enough HP that they can be one-shotted by [[Lehudib's Crystal Spear]] and similar dangers. Losing a large chunk of your MP from a hard hit is still preferable to losing all your HP. |
*Remember to re-assess the priority for killing magic point draining monsters (such as the [[eye of draining]] or [[ghost moth]]) while wearing this amulet, as their ability to drain your MP is often rapid and irresistible. | *Remember to re-assess the priority for killing magic point draining monsters (such as the [[eye of draining]] or [[ghost moth]]) while wearing this amulet, as their ability to drain your MP is often rapid and irresistible. | ||
+ | *Guardian Spirit has no effect on poison damage over time. As such, if you are lethally poisoned, you will need to drink a curing potion or otherwise avoid your death. | ||
==History== | ==History== |
Revision as of 19:40, 13 October 2020
Version 0.23: This article may not be up to date for the latest stable release of Crawl.
An amulet containing a protective spirit which will cause any damage taken to be divided between the wearer's reserves of health and magic. |
Wearing an amulet of guardian spirit links your HP and MP, causing all damage you take to be split proportionally between your HP and MP pools, as per the spirit shield ego.
Equipping this amulet will immediately set your MP to zero.
Strategy
- Vine Stalkers have this amulet's effect as an innate ability, and do not further benefit from wearing one. Since this amulet links with health, deep dwarves will stop regenerating their mana (and drain all of it upon equipping the amulet) until they remove it again.
- This amulet is best suited for spellcasters and races with a very low HP-to-MP ratio, for whom it provides the greatest increase in survivability. While these characters will sometimes be reduced to low MP and be unable to kill enemies, this is better than being reduced to 0 HP and being dead. Conversely, it offers little benefit to berserkers and other characters with little to no HP.
- If you plan to wear this amulet long-term, consider training your Spellcasting, Invocations, or Evocations ability to increase your mana pool and give you some additional durability. Training Spellcasting will grant you the most MP, but training Invocations or Evocations may or may not be more practical options depending on your character specs and/or skill aptitudes.
- When combined with some sort of channeling ability, it can serve as a limited form of on-demand healing. This is great for mummies or lichform casters, who can channel constantly without feeling hunger, and is worth considering for spellcasters in chunk-rich areas.
- Deep elves and felids have low enough HP that they can be one-shotted by Lehudib's Crystal Spear and similar dangers. Losing a large chunk of your MP from a hard hit is still preferable to losing all your HP.
- Remember to re-assess the priority for killing magic point draining monsters (such as the eye of draining or ghost moth) while wearing this amulet, as their ability to drain your MP is often rapid and irresistible.
- Guardian Spirit has no effect on poison damage over time. As such, if you are lethally poisoned, you will need to drink a curing potion or otherwise avoid your death.
History
Prior to 0.10, the amulet used only MP to shield the wearer, making it less useful for casters.