Difference between revisions of "Fire"

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'''Character'''
 
'''Character'''
 
*Being a red [[draconian]]: rF+
 
*Being a red [[draconian]]: rF+
 +
*Being a [[Djinni]]: rF++
 
*[[Good mutations#Heat Resistance|Heat Resistance]] [[mutation]]: rF+/rank
 
*[[Good mutations#Heat Resistance|Heat Resistance]] [[mutation]]: rF+/rank
 
*The third rank of the [[Good mutations#Molten Scales|Molten Scales]] mutation: rF+
 
*The third rank of the [[Good mutations#Molten Scales|Molten Scales]] mutation: rF+

Revision as of 17:24, 21 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Not to be confused with damnation, which was previously known as hellfire.

Fire is one of the most common elemental forces you will encounter as you explore the Dungeon.

Fire Damage

Players have many ways to deal fire damage. Fire Magic is the most obvious, but you can also gain weapons of flaming, or use a wand of flame. Followers of Qazlal gain fire through clouds, Upheaval, and Disaster Area.

Fire damage is reduced by fire resistance (rF+). All types of fire damage will negate the effects of the Icemail demonspawn mutation. Ranged attacks that are "BEAM_FIRE" (all Fire Magic; not including weapons of flaming) create sight-blocking steam clouds over water. Powerful fire attacks can light bushes and trees on fire, creating spreading flames.

Fire Resistance

The fire resistance intrinsic significantly reduces the fire damage a defender takes when attacked:

Resistance Level Damage Taken (Player) Damage Taken (Monster)
rF+ 50% 50%
rF++ 33% 20%
rF+++ 20% 0%

Having any level of fire resistance also gives steam resistance.

You can acquire fire resistance from a number of sources:

Item

Character

Fire Vulnerability

Fire vulnerability causes you to take x150% normal damage from most fire attacks, and x200% damage from fire melee attacks. You can acquire it by:

Item

Character

Status

Having multiple levels of fire vulnerability does not cause greater damage; it simply makes it more difficult to acquire fire resistance.

History

  • Prior to 0.27, fire damage would melt Ozocubu's Armour.
  • Prior to 0.22, Dithmenos worshippers were forbidden from using fire spells, the flaming brand, and anything that caused fire. Dithmenos also granted additional piety for killing fire enemies.
  • Prior to 0.19, damnation was called hellfire, and monster resistance to it also granted rF+++. Additionally, Dithmenos hated hellfire/damnation in addition to hating fire.
  • Prior to 0.15, taking fire damage would also occasionally destroy scrolls in your inventory.

See Also

List of fire resistant monsters

List of fire vulnerable monsters