Scarf
Name | Scarf |
---|---|
Size to wear | Any |
Armour Class | 0 |
Encumbrance rating | +0 |
Maximum Enchantment | +0 |
Grants | nothing |
Time to Wear | 5 |
A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. |
A scarf is a somewhat uncommon magical piece of armour that occupies the cloak slot. Unlike cloaks, they do not provide any AC and cannot benefit from scrolls of enchant armour.
Scarves will always spawn with an ego, and can attain unique egos not found on regular cloaks. They never appear as artefacts.
Egos
Scarves can appear with the following egos:
- Cloud immunity - Completely protects its wearer from the effects of clouds.
- Repulsion - Reduces the chance of missile attacks hitting the wearer, but to a lesser degree than the Deflect Missiles spell.
- Resistance - provides rF+ and rC+
- Spirit shield - Damage dealt to the wearer is split proportionally between HP and MP.
Strategy
While providing no AC on their own, scarves can appear with unique and useful enchantments that may provide situational benefit. If your character has fairly high AC already, it may be worth the sacrifice to provide multiple resistances or a means of repelling missiles.
History
- 0.25 will remove the Cloud immunity and Spirit shield egos from scarves and add Invisibility and Harm.
- Prior to 0.21, scarves could appear as randarts.
- Scarves were added in 0.20.
Image | |
---|---|
Mundane | |
Magical |
Armour | |
---|---|
Body Armour | Leather armour • Ring mail • Scale mail • Chain mail • Plate armour • Crystal plate armour
Robe • Animal skin • Troll leather armour • Steam dragon scales • Acid dragon scales • |
Miscellaneous | Hat • Helmet • Cloak • Scarf • Gloves • Boots • Barding |
Shields | Buckler • Kite shield • Tower shield • Orb |