Staves
Revision as of 23:59, 2 August 2013 by Buddy23Lee (talk | contribs) (Added staves table to staves article for quick reference)
Version 0.10: This article may not be up to date for the latest stable release of Crawl.
The Staves skill denotes how proficient your character is wielding all manner of staves. Most of these weapons can deal moderate damage when wielded with two hands, and are easy enough to use that even spriggans can wield them. Casters may find this skill especially appealing as it improves the usefulness of their magical staves. It crosstrains with the Polearms skill and the Maces & Flails skill.
Note that magical staves fight like +0, +0 staves, though some offer extra damage or other effects.
Name | Dam | Hit | Speed | Mass | Str weight | Skill | Hands | Size | Missile | Throw | Dam Type | Prob | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
staff | 5 | 5 | 12 | 130 | 60% | Staves | One | Large | None | No | Crushing | 10 | Not generated. Used only as base type for magical staves. |
quarterstaff | 10 | 3 | 13 | 180 | 70% | Staves | Two | Large | None | No | Crushing | 10 | |
lajatang | 16 | -3 | 14 | 200 | 30% | Staves | Two | Large | None | No | Slicing | 2 |
See Also
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |