Tengu conjurer

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Version 0.12: This article may not be up to date for the latest stable release of Crawl.
tengu conjurer HTengu conjurer.png
HP 16-38
HD 5
XP 130
Speed 10
AC 2
EV 12
Will 20
Attack1 10 (hit: plain)
Attack2 5 (peck: plain)
Attack3 5 (claw: plain)
Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type tengu, tengu
Flags Speaks
Warm-blooded
Levitate
Silence immune
One of many tengu with a talent for the destructive magical arts.

Useful Info

Tengu conjurers are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard tengu. They are vault-defined monsters only found in the tengu_band vault.

Spells

Spell set
Slot1 Airstrike (0-20)
Slot2 Magic Dart (3d4)
Slot3 Iskenderun's Mystic Blast (3d11)
Slot4 none
Slot5 none
Slot6 none

Variant Tengu

You may encounter a tengu aerator while exploring a particular vault. Along with being much more durable than normal, they pack some extremely nasty Air Magic. They usually guard a staff of air and book of Air.

Spells: Lightning Bolt (3d20), Airstrike (0-40), Chain Lightning, Swiftness, Blink

This particularly ferocious tengu is well on its way towards mastery of air magic.

History

Tengu conjurers were added in 0.12, and will be removed in 0.13.