List of giants
Giants are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Several subspecies of giant inhabit the Dungeon.
They primarily rely on their incredibly tough physiques to protect themselves; as such, they generally have terrible EV and are fairly easy to hit with powerful Conjurations.
Giant Types
C Cyclops - Territorial agrarian giants, they protect their herds of dream sheep and yaks by viciously hurling boulders at their foes.
C Ettin - A larger and stronger version of the two-headed ogre. Will happily crush wandering adventurers into paste with its two massive weapons.
C Stone giant - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just large rocks).
C Fire giant - Incendiary hulks armed with flaming great swords that can roast you at any distance.
C Frost giant - Like fire giants, but cooler and with battleaxes.
C Juggernaut - A swift-moving and extremely powerful giant that must rest after each colossal punch.
C Iron giant - Exceptionally huge giants that can hurl iron shots as well as their allies at you.
C Titan - A divine giant which has mastery over storm magic.
Uniques
C Polyphemus- An exceptionally successful cyclops shepherd; only he knows the secret to taming death yaks and catoblepae.
C Antaeus- The largest giant of them all, Antaeus rules as demon lord over the icy realm of Cocytus.
C Chuck- A unique stone giant found only in Dungeon Sprint, he is notable for his large rock of returning and his stylin' cap.
Retired Giants
C The Iron Giant- A massive, rusting hulk that called iron elementals to his aid. Found only in Dungeon Sprint. Was converted into a normal enemy, Iron giant, in 0.18.
C Hill giant - The smallest of the giants, they were barely enormous, but still packed a punch with their giant clubs. Removed in 0.20.