Difference between revisions of "Gnome"
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− | '''Gnomes''' | + | '''Gnomes''' were an underground-dwelling race of creatures, related to the dwarves but even more closely in touch with the earth. They were a small race, and aptitude-wise, shared many characteristics with [[halfling]]s. However, they advanced slightly more slowly in [[experience]] levels, and were somewhat more competent casters. In particular, they could be excellent [[Earth Magic|Earth mages]], having a superlative aptitude for that skill and good aptitude for [[Conjurations]], though they were somewhat held back by their poor [[Spellcasting]] aptitude. They had an innate [[magic mapping]] ability. |
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==Preferred Classes== | ==Preferred Classes== | ||
− | Gnomes | + | Gnomes were among the least versatile races in the game, usually becoming [[Chaos Knight]]s, [[Crusader]]s, [[Enchanter]]s, [[Earth Elementalist]]s, [[Stalker]]s, and [[Assassin]]s. |
==Level Bonuses== | ==Level Bonuses== | ||
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|poi = 130 | |poi = 130 | ||
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+ | ==History== | ||
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+ | Gnomes were removed in [[0.5]]. [[Deep Dwarves]], introduced in [[0.6]], co-opted a few of the features of gnomes, notably the aptitudes for [[Evocations]] and [[Earth Magic]], and the ability to sense their surroundings. | ||
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+ | Interestingly, they also bear some resemblance to [[Gargoyle]]s: strong defense but low HP, and great earth casters but also competent physical fighters. It is not known whether or not this was intentional. | ||
[[Category:Obsolete species]] | [[Category:Obsolete species]] |
Latest revision as of 05:50, 1 March 2014
- This page is about the player species. For the monster, see Gnome (monster).
Gnomes were an underground-dwelling race of creatures, related to the dwarves but even more closely in touch with the earth. They were a small race, and aptitude-wise, shared many characteristics with halflings. However, they advanced slightly more slowly in experience levels, and were somewhat more competent casters. In particular, they could be excellent Earth mages, having a superlative aptitude for that skill and good aptitude for Conjurations, though they were somewhat held back by their poor Spellcasting aptitude. They had an innate magic mapping ability.
Preferred Classes
Gnomes were among the least versatile races in the game, usually becoming Chaos Knights, Crusaders, Enchanters, Earth Elementalists, Stalkers, and Assassins.
Level Bonuses
- -1 HP every level until character level 13.
- -1 HP every 3rd level.
- Average MP.
- +1 dexterity or intelligence every 4th level.
Skill aptitudes
The lower the value, the better the aptitude.
Skill | Aptitude | Skill | Aptitude | Skill | Aptitude |
---|---|---|---|---|---|
Attack | Miscellaneous | Magic | |||
Fighting | 100 | Armour | 150 | Spellcasting | 156 |
Short Blades | 75 | Dodging | 70 | Conjurations | 100 |
Long Blades | 100 | Stealth | 70 | Enchantments | 100 |
Axes | 100 | Stabbing | 80 | Summonings | 110 |
Maces & Flails | 130 | Shields | 120 | Necromancy | 130 |
Polearms | 140 | Traps & Doors | 60 | Translocations | 130 |
Staves | 130 | Transmutation | 120 | ||
Unarmed Combat | 110 | Invocations | 90 | Divinations | 120 |
Evocations | 45 | ||||
Throwing | 100 | Fire Magic | 100 | ||
Slings | 80 | Ice Magic | 100 | ||
Bows | 100 | Air Magic | 170 | ||
Crossbows | 90 | Earth Magic | 60 | ||
Darts | 60 | Experience | 110 | Poison Magic | 130 |
History
Gnomes were removed in 0.5. Deep Dwarves, introduced in 0.6, co-opted a few of the features of gnomes, notably the aptitudes for Evocations and Earth Magic, and the ability to sense their surroundings.
Interestingly, they also bear some resemblance to Gargoyles: strong defense but low HP, and great earth casters but also competent physical fighters. It is not known whether or not this was intentional.