Difference between revisions of "Death scarab"
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− | {{ | + | {{version021}} |
{{list of | arthropods}} | {{list of | arthropods}} | ||
{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Death scarabs''' are debilitating undead pests that assault intruders in packs, afflicting their foes with | + | '''Death scarabs''' are debilitating undead pests that assault intruders in packs, afflicting their foes with [[slow]] even as they [[vampiric|heal themselves with each bite]]. Groups of death scarabs can be found throughout [[the Tomb]] or in Tomb-themed rune vaults inthe [[Spider's Nest]], and they may be summoned by [[greater mummies]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb. However, their presence makes combat with any of the Tomb's other inhabitants significantly more dangerous. | + | *On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb. However, their presence makes combat with any of the Tomb's other inhabitants significantly more dangerous. Unless you play an undead character, their irresistible [[slow]] attacks magnify the number of actions enemies get between your actions, and their erratic swarming behavior often blocks attacks against more serious foes. When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting [[torment]]ed while slow and injured. |
− | |||
*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance. | *Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance. | ||
− | *They are very, very effective allies when raised with [[Animate Dead]]. | + | *They are very, very effective allies when raised with [[Animate Dead]]. A small pack will murder greater mummies without breaking a sweat. (It helps that they focus on murdering instead of zipping around like they do when alive.) |
==History== | ==History== | ||
− | Prior to [[0.19]], Death scarabs used to trail clouds of miasma, but were somewhat less tough. | + | Prior to [[0.19]], Death scarabs used to trail clouds of [[miasma]], but were somewhat less tough. |
Death scarabs were added in [[0.16]]. | Death scarabs were added in [[0.16]]. |
Revision as of 15:24, 11 April 2018
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
For a list of all arthropods, see list of arthropods.
death scarab B | |
---|---|
HP | 18-38 |
HD | 8 |
XP | 876 |
Speed | 30 |
AC | 7 |
EV | 14 |
Will | 60 |
Attack1 | 33 (bite: scarab)
|
Resistances | rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Undead |
Size | Little |
Type | beetle, death scarab |
Flags | Evil Unbreathing Batty No skeleton Web immune No zombie |
A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them. |
Useful Info
Death scarabs are debilitating undead pests that assault intruders in packs, afflicting their foes with slow even as they heal themselves with each bite. Groups of death scarabs can be found throughout the Tomb or in Tomb-themed rune vaults inthe Spider's Nest, and they may be summoned by greater mummies.
Tips & Tricks
- On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb. However, their presence makes combat with any of the Tomb's other inhabitants significantly more dangerous. Unless you play an undead character, their irresistible slow attacks magnify the number of actions enemies get between your actions, and their erratic swarming behavior often blocks attacks against more serious foes. When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting tormented while slow and injured.
- Their undead nature makes them immune to poison. They lack any fire or cold resistance, however, making Freezing Cloud and Fireball excellent (if noisy) methods for defeating them from a distance.
- They are very, very effective allies when raised with Animate Dead. A small pack will murder greater mummies without breaking a sweat. (It helps that they focus on murdering instead of zipping around like they do when alive.)
History
Prior to 0.19, Death scarabs used to trail clouds of miasma, but were somewhat less tough.
Death scarabs were added in 0.16.
Categories:
- 0.21 articles
- Bite type
- Scarab flavour
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Animal intelligence
- Uses nothing
- Undead holiness
- Asphyxiation resistance
- Little monsters
- Evil
- Evil monsters
- Unbreathing monsters
- Batty
- No skeleton
- Web immune
- No zombie
- Monsters